The statistic shows a revenue breakdown of the online gaming market in China by segment from 2011 to 2019, with projections up until 2023. In 2019, about 23 percent of overall online gaming revenues in China had been generated from PC client games.
Breakdown of the online gaming market in China from 2011 to 2019 with estimates until 2023, by segment
The market share is based on the market revenues. Revenues of online game market include total consumption of online game players in mainland China, as well as Chinese online game companies’ revenues in Hong Kong, Macao, Taiwan, and foreign online game markets.
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iResearch. (November 6, 2020). Breakdown of the online gaming market in China from 2011 to 2019 with estimates until 2023, by segment [Graph]. In Statista. Retrieved December 21, 2024, from https://www.statista.com/statistics/428058/breakdown-online-gaming-market-by-segment-china/
iResearch. "Breakdown of the online gaming market in China from 2011 to 2019 with estimates until 2023, by segment." Chart. November 6, 2020. Statista. Accessed December 21, 2024. https://www.statista.com/statistics/428058/breakdown-online-gaming-market-by-segment-china/
iResearch. (2020). Breakdown of the online gaming market in China from 2011 to 2019 with estimates until 2023, by segment. Statista. Statista Inc.. Accessed: December 21, 2024. https://www.statista.com/statistics/428058/breakdown-online-gaming-market-by-segment-china/
iResearch. "Breakdown of The Online Gaming Market in China from 2011 to 2019 with Estimates until 2023, by Segment." Statista, Statista Inc., 6 Nov 2020, https://www.statista.com/statistics/428058/breakdown-online-gaming-market-by-segment-china/
iResearch, Breakdown of the online gaming market in China from 2011 to 2019 with estimates until 2023, by segment Statista, https://www.statista.com/statistics/428058/breakdown-online-gaming-market-by-segment-china/ (last visited December 21, 2024)
Breakdown of the online gaming market in China from 2011 to 2019 with estimates until 2023, by segment [Graph], iResearch, November 6, 2020. [Online]. Available: https://www.statista.com/statistics/428058/breakdown-online-gaming-market-by-segment-china/