Size of live game streaming market in China 2018-2022

Market size of live game streaming in China from 2018 to 2020, with a forecast until 2022

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Release date

August 2021

Region

China

Survey time period

2018 to 2020

Supplementary notes

*Forecast.

One yuan equals approximately 0.16 U.S. dollars and 0.13 euros (as of October 2021).

Data referred to the revenue from game streaming and pan-entertainment streaming on game streaming platforms; and the revenue from game streaming on integrated live streaming platforms. Revenue of value-added services, gaming operation, and advertising business were included in the calculation.

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Statistics on " Gaming in China "

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* For commercial use only

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Starter Account

For single users
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per month, billed annually 1
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1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

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