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Creative Software - Kuwait

Kuwait
  • In Kuwait, the revenue in the Creative Software market is estimated to reach US$3.26m in 2024.
  • It is expected to exhibit an annual growth rate (CAGR 2024-2029) of 0.67%, leading to a market volume of US$3.37m by 2029.
  • When compared globally, United States is projected to generate the highest revenue of US$4.93bn in 2024.
  • Kuwait's creative software market is thriving, with a growing demand for innovative design and multimedia tools.

Definition:

The Creative Software market covers software applications designed to support tasks such as graphic design, video editing, 3D modeling, music composition, and photo editing and are used for content creation, design, and media production.

Products in the Creative Software market can be obtained in two ways: as on-premises software that is sold via a transactional license or a subscription and as cloud-based software (software as a service/ SaaS) that is most frequently sold as a subscription.

Additional Information:

The Creative Software market comprises revenue and revenue growth as the key performance indicators. Only revenues that are generated by primary vendors at the manufacturer price level either directly or through distribution channels (excluding value-added tax) are included, and revenues generated by resellers are excluded. Revenues are generated through both online and offline sales channels and include spending by consumers (B2C), enterprises (B2B) as well as governments (B2G).

Key players in this market include Adobe and Corel.

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In-Scope

  • Sound & video recording software, such as OBS Studio, Camtasia, and Riverside
  • Image & video editing software, such as Adobe Premiere Pro, DaVinci Resolve, and Final Cut Pro

Out-Of-Scope

  • Free-of-charge software, such as Airtable, Anaplan, and BlackLine
  • Custom applications, such as Sphinx Solutions, CHI Software, and Intellectsoft
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Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Sep 2024

    Source: Statista Market Insights

    Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.

    Most recent update: Jul 2024

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Sep 2024

    Source: Statista Market Insights

    Key Players

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Creative Software market in Kuwait has been experiencing significant growth in recent years.

    Customer preferences:
    Kuwaiti customers have shown a strong preference for creative software products that are user-friendly, efficient, and can produce high-quality outputs. They are also looking for software that is compatible with a range of devices and software programs.

    Trends in the market:
    One of the main trends in the Creative Software market in Kuwait is the increasing demand for cloud-based software solutions. This is due to the growing need for remote work and collaboration, as well as the convenience and flexibility that cloud-based software offers. Another trend is the rise of mobile-based creative software, as customers increasingly rely on their mobile devices for work and leisure.

    Local special circumstances:
    Kuwait has a relatively small market for creative software compared to other countries in the region, such as the United Arab Emirates. However, the country's growing economy, high levels of disposable income, and increasing emphasis on innovation and creativity are driving demand for creative software products.

    Underlying macroeconomic factors:
    Kuwait's economy is heavily reliant on oil exports, but the government has been working to diversify the economy and promote entrepreneurship and innovation. This has led to an increasing emphasis on technology and creative industries, which are seen as key drivers of economic growth. Additionally, Kuwait has a young and tech-savvy population that is increasingly interested in creative pursuits, which is driving demand for creative software products.

    Global Comparison

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Sep 2024

    Sources: Statista Market Insights, Financial Statements of Key Players, National statistical offices

    Methodology

    Data coverage:

    The data encompasses B2B, B2G, and B2C enterprises. Figures are based on the allocation to the country where the money was spent at manufacturer price level (excluding VAT).

    Modeling approach / Market size:

    The segment size is determined through a top-down approach. We use financial statements such as annual reports, quarterly earnings, and expert opinions to analyze the markets. To estimate the segment size for each country individually, we use relevant key market indicators and data from country-specific industry associations such as GDP, level of digitization, GDP sector composition, and observed level of software piracy.

    Forecasts:

    We use a variety of forecasting techniques, for instance, advanced statistical methods, depending on the behavior of the relevant segment. The main drivers are the GDP and the level of digitization.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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    Imagine a world without the apps you use daily, the games you enjoy, or the websites you rely on. Software development is the invisible hand behind this digital magic, transforming ideas into the tools that shape our lives. Software development is the process of creating, designing, deploying, and supporting software. It includes all the computer activities between the software's conception and final manifestation.

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