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eServices - Guyana

Guyana
  • The eServices market in Guyana is projected to reach a revenue of US$6.77m in 2024.
  • It is expected to show an annual growth rate (CAGR 2024-2029) of 20.98%, resulting in a projected market volume of US$17.55m by 2029.
  • The 0.0 market in Guyana is expected to show a revenue growth of 0.0 in 2025.0.
  • Meanwhile, the 0.0 market in Guyana has a projected market volume of 0.0 in 2024.
  • In global comparison, China is expected to generate the most revenue, amounting to US$495.50bn in 2024.
  • The average revenue per user (ARPU) in the 0.0 market in Guyana is projected to amount to 0.0 in 2024.
  • In the 0.0 market in Guyana, the number of users is expected to amount to 0.0 by 2029.
  • Furthermore, the user penetration in the 0.0 market in Guyana will be at 0.0 in 2024.
  • "Guyana has experienced a significant increase in demand for online payment services, reflecting the growing digital economy in the country."

Definition:

eServices refer to the delivery of services through electronic means, typically via the internet. eServices offer the convenience of conducting transactions and accessing information online and have become increasingly popular in recent years due to the growth of internet accessibility and the increasing use of digital devices. The eServices market continues to expand as consumers seek efficient and convenient ways to access and purchase various services.

The definition of eServices does not include media content acquired online (see: Digital Media) or the online sale of physical goods (see: eCommerce). Furthermore, no business-to-business segments are included, and neither are revenues from software downloads and services, or price/product comparison site commission fees.

Structure:

eServices includes the event ticketing market, which covers the sale of tickets for sporting events, music concerts, and cinema showings. The dating services market includes online dating platforms, matchmaking services, and casual dating sites. The online education market encompasses the provision of university education, online learning platforms, and professional certification programs. Lastly, the online gambling market which covers online sports betting, online casinos, and online lotteries.

Additional Information

Data includes revenue figures in Gross Merchandise Value (GMV), Users, average revenue per user (ARPU), and user penetration rate. User and revenue figures represent B2C services.

In-Scope

  • Online booked and digitally issued event tickets for sports events, music events, and cinemas such as Ticketmaster, StubHub, or CTS eventim
  • Online dating services, including matchmaking, online dating, and casual datings such as Tinder, Bumble, or Badoo
  • Online Education, including universities, platforms and professional certificates such as Udem, Coursera, or EdX

Out-Of-Scope

  • Offline booking by telephone or through agencies
  • Online ticket reservations without direct checkout process
eServices: market data & analysis - Cover

Market Insights report

eServices: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    The eServices market in Guyana is experiencing significant growth and development. Customer preferences are shifting towards digital platforms and online services, driving the demand for eServices. This trend is further supported by various local special circumstances and underlying macroeconomic factors. Customer preferences in Guyana are increasingly inclined towards convenience and efficiency. With the advent of technology and the widespread use of smartphones, customers are seeking digital solutions that can simplify their lives. This has led to a surge in demand for eServices such as online shopping, digital payments, and e-government services. Customers are embracing the convenience of accessing these services from the comfort of their homes, saving time and effort. Trends in the eServices market in Guyana are closely aligned with global and regional trends. The rapid growth of e-commerce worldwide has also impacted the local market, with more businesses adopting online platforms to reach a wider customer base. The COVID-19 pandemic has further accelerated this trend, as social distancing measures and lockdowns have limited physical interactions. As a result, e-commerce platforms and delivery services have witnessed a surge in demand. Local special circumstances in Guyana also contribute to the development of the eServices market. The country has a relatively small population scattered across vast geographic areas, making it challenging for businesses to reach customers through traditional brick-and-mortar stores. E-services provide a solution to this challenge by enabling businesses to connect with customers regardless of their location. This has opened up new opportunities for entrepreneurs and small businesses to expand their reach and tap into previously untapped markets. Underlying macroeconomic factors are also driving the growth of the eServices market in Guyana. The country has been experiencing steady economic growth in recent years, leading to an increase in disposable income. As a result, consumers have more purchasing power and are more willing to spend on eServices. Additionally, the government of Guyana has been actively promoting digital transformation and e-government initiatives, further fueling the demand for eServices. In conclusion, the eServices market in Guyana is witnessing significant growth and development driven by changing customer preferences, global and regional trends, local special circumstances, and underlying macroeconomic factors. As customers increasingly seek convenience and efficiency, businesses are embracing digital platforms to meet their needs. With the support of the government and favorable economic conditions, the eServices market in Guyana is expected to continue its upward trajectory.

    Users

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on Gross Merchandise Value (GMV) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

    Modeling approach / Market size:

    Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, urban population, usage of key players, and attitudes toward online services.

    Additional notes:

    The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

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    eServices: market data & analysis - BackgroundeServices: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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