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Cinema Tickets - Worldwide

Worldwide
  • Revenue in the Cinema Tickets market is projected to reach US$17.08bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 2.56%, resulting in a projected market volume of US$18.90bn by 2028.
  • In the Cinema Tickets market, the number of users is expected to amount to 582.6m users by 2028.
  • User penetration will be 7.1% in 2024 and is expected to hit 7.3% by 2028.
  • The average revenue per user (ARPU) is expected to amount to US$31.20.
  • In global comparison, most revenue will be generated China (US$6.96bn in 2024).
  • With a projected rate of 22.8%, the user penetration in the Cinema Tickets market is highest Norway.

Definition:

The Cinema Tickets market consists of the online sale of tickets for movies shown at the cinema; online reservations that are paid for in the cinema are not included. The market covers digital tickets with QR codes, as well as the purchase of cinema tickets that are paid for online but printed at the cinema. Users refer to active ticket buyers, independent of the number of tickets purchased.

Additional Information

Data icludes revenue figuresin Gross Merchandise Value (GMV), Users, average revenue per user (ARPU), and user penetration rate. User and revenue figures represent B2C services.

In-Scope

  • Online sale of cinema tickets
  • Digital tickets with QR codes
  • Tickets that are paid for online but printed at the cinema
  • Prerequisite is an online checkout process

Out-Of-Scope

  • Reservations that are paid for in the cinema
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Event Tickets: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.

    Most recent update: Mar 2024

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Cinema Tickets market Worldwide is a dynamic and evolving industry, driven by changing customer preferences and local special circumstances. Customer preferences play a crucial role in shaping the trends in the market, while local special circumstances and underlying macroeconomic factors also contribute to the overall development of the industry.

    Customer preferences:
    Customers in the Cinema Tickets market in Worldwide have shown a growing preference for convenience and immersive experiences. With the rise of online ticket booking platforms and mobile apps, customers now have the flexibility to book their tickets anytime and anywhere. This convenience factor has led to an increase in online ticket sales, as customers can avoid long queues at the ticket counters. Additionally, customers are seeking more than just watching a movie; they want a complete cinematic experience. This has led to the emergence of premium movie theaters that offer luxury seating, gourmet food, and state-of-the-art sound and visual technology.

    Trends in the market:
    One of the key trends in the Cinema Tickets market in Worldwide is the growth of international movie releases. Hollywood movies, in particular, have gained immense popularity worldwide, leading to an increase in demand for cinema tickets. The success of franchises and superhero movies has also contributed to the growth of the market. Additionally, the rise of streaming platforms has not diminished the demand for cinema tickets, as customers still value the experience of watching a movie on the big screen.

    Local special circumstances:
    In different countries and regions, there are unique local special circumstances that influence the Cinema Tickets market. For example, in emerging economies, such as India and China, the growing middle class and increasing disposable income have led to a surge in cinema ticket sales. These countries have also witnessed a rise in the number of multiplexes and movie theaters, catering to the growing demand. On the other hand, in developed markets like the United States and Europe, there is a strong competition from streaming platforms and home entertainment options. Movie theaters in these regions have responded by offering premium experiences and exclusive screenings to attract customers.

    Underlying macroeconomic factors:
    The development of the Cinema Tickets market in Worldwide is also influenced by underlying macroeconomic factors. Economic growth and stability play a significant role in determining consumer spending on entertainment activities like going to the movies. When the economy is thriving, people are more likely to spend on leisure activities, including cinema tickets. On the other hand, during economic downturns, consumers may cut back on discretionary spending, impacting the cinema industry. Additionally, factors like population growth, urbanization, and cultural preferences also shape the demand for cinema tickets in different regions. Overall, the Cinema Tickets market in Worldwide is driven by changing customer preferences, local special circumstances, and underlying macroeconomic factors. As customers seek convenience and immersive experiences, the industry continues to evolve and adapt to meet their demands. With the rise of international movie releases and the emergence of premium movie theaters, the market is poised for further growth and development in the coming years.

    Users

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on Gross Merchandise Value (GMV) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

    Modeling approach / Market size:

    Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, urban population, usage of key players, and attitudes toward online services.

    Additional notes:

    The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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    Cinema chains in the United States and Canada - statistics & facts

    Movie exhibition corporations are struggling to stay afloat despite a general rebound of the movie industry. In 2022, the box office gross in the U.S. and Canada amounted to 7.5 billion U.S. dollars, making it the biggest market on the international scale. Meanwhile, among companies that disclose their financials regularly, the combined global revenue of the top six cinema chains operating in both nations surpassed seven billion dollars that same year. Out of that total, around 3.66 billion dollars came exclusively from movie ticket sales worldwide. And most of those corporations have in North America their largest, if not only, consumer market.
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