Trivia Games - Eastern Europe

  • Eastern Europe
  • The Trivia Games market in Eastern Europe is expected to experience significant growth in the coming years.
  • According to projections, the total revenue in this market is set to reach US$0.96m in 2022.
  • This revenue is expected to continue growing at an annual rate of 8.23% from 2022 to 2027, resulting in a projected market volume of US$1.80m by 2027.
  • When looking at specific revenue streams within the Trivia Games market, in-app purchases (IAPs) are projected to generate US$325.80k in revenue in 2022.
  • Additionally, paid app revenue is estimated to reach US$210.50k, while advertising revenue is projected to amount to US$421.20k in the same year.
  • The number of downloads in the Trivia Games market is also expected to see a substantial increase, reaching 52.68m downloads in 2022.
  • Currently, the average revenue per download is estimated to be US$0.02.
  • In a global comparison, it is worth noting that in the United States generates the most revenue in the Trivia Games market, with an estimated US$74.15m in 2022.
  • This showcases the significant market potential and popularity of Trivia Games market in the United States.
  • Overall, the Trivia Games market in Eastern Europe is poised for growth, with strong revenue projections and a growing user base.
  • As the market continues to expand, it will be interesting to see how these projections materialize and what opportunities arise for businesses operating in this sector.

Key regions: Asia, China, Germany, Japan, South Korea

 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

Since the start of Apple, Inc.'s App Store in 2008 with around 500 apps, mobile apps have come to dominate the digital economy and have quickly outpaced the demand for desktop applications. As of 2021, the Apple App Store and Google Play Store had more than 5 million apps combined. Because many apps from the West are not available in China, many new app stores have emerged there. Digital lifestyles around the world now depend on adopting mobile apps, especially when it comes to social networking. The games industry has also been thoroughly transformed by the app revolution and is demonstrated by the fact that the games category is the largest and highest-grossing app category.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on revenue from in-app purchases, revenue from the purchase of apps, and revenue from advertising, as well as the number of downloads for each app category.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market segment. As a basis for evaluating markets, we use market data from independent databases and third-party sources, current trends, and reported performance indicators of top market players. In addition, we use relevant key market indicators and data from country-specific associations, such as smartphone users and mobile broadband connections. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward apps.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year in case market dynamics change.

Overview

  • Revenue
  • Market Shares
  • Downloads
  • Users
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)