Toys & Hobby - Qatar

  • Qatar
  • In 2024, the revenue generated in the Toys & Hobby market in Qatar amounts to US$329m.
  • It is projected that the market will experience an annual growth rate of 5.81% (CAGR 2024-2029).
  • Among the various segments within the market, the largest one is the Toys & Games segment, with a market volume of US$154m in 2024.
  • When comparing the revenue generated globally, it is worth noting that in China generates the highest revenue, with a total of US$68bn in 2024.
  • Taking into consideration the total population figures, the per person revenue generated in Qatar is approximately US$120.30 in 2024.
  • This indicates the market's significance and potential impact on the country's economy.
  • The demand for educational toys in Qatar is on the rise, reflecting the country's commitment to providing quality learning experiences for children.

Key regions: Europe, Worldwide, India, United Kingdom, United States

 
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Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on consumer spending on goods people buy for their leisure activities and hobbies.

Modeling approach:

Market sizes are determined through a Top-Down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use in-house market research, national statistical offices, international institutions, trade associations, third-party studies, and survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, consumer spending, and household number. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, exponential trend smoothing is well suited for forecasting the Toys & Hobby market with a projected steady growth. The main drivers are GDP per capita and consumer spending per capita.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year.

Overview

  • Revenue
  • Sales Channels
  • Global Comparison
  • Methodology
  • Key Market Indicators
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