Statistics about Technology & Telecommunications in United States
Statistics
- Fire detection alarm systems: shipment value in the U.S. 2010-2011
- Consumer electronic accessories: U.S. sales
- CE annual electricity consumption 2010, by device
- Audio separate components: U.S. consumer electronics sales
- U.S. households with portable computers 2010, by number of portables
- Shipments to MEMS microphone purchasers 2010-2011
- Future applications of virtual headsets in the United States 2015, by age group
- Factory-installed autosound: U.S. consumer electronics sales
- Awareness of wearable computing devices in the U.S. 2017
- Number of subscribers to electronic security vendors in the U.S. 2015-2022
- Monthly recurring revenue of US electronic security vendors 2015-2022
- OTT devices market share worldwide 2015
- Likely negative effects of virtual headsets in the United States 2015, by age group
- U.S. user preference of consumer electronics reviews in 2012
- Amount willing to pay for VR video game in the United States 2015, by age group
- U.S. consumers' opinions on most likely negative effects when using VR headsets 2017
- Brand awareness of virtual reality headsets in the U.S. 2017
- DVD recorders: U.S. consumer electronics sales
- Personal life influence of virtual reality headsets in the United States 2015
- Frequency of playing video games in the U.S. 2017
- Kinds of video games U.S. consumers would like to use a VR headset for 2017
- U.S. consumers' rating of their experience with virtual reality headsets 2017
- Interest in virtual reality in the U.S. 2017
- Blank video cassettes: U.S. consumer electronics sales
- Influence of virtual reality on video games in the United States 2015
- Smart home devices & features purchasing intent in the United States 2018
- Audio systems: U.S. consumer electronics sales
- Blu-ray Disc players installed and Internet connected in the U.S. 2013-2014
- U.S. consumers on playing more video games if they had a VR headset 2017
- Tape and radio/tape players: U.S. consumer electronics sales
- Most used consumer electronics in the U.S. 2024
- Security access controls market in the U.S. 2009, 2014 and 2019
- U.S. passengers: mobile device usage while traveling, by mode of transportation
- Sony Reader - awareness and purchase intent
- Willingness to buy a virtual reality headset in the United States 2015
- E-book readers in the U.S. 2011, by age group
- Internet connected TVs in the United States 2013-2014
- Ranking: consumer electronics brand equity 2012
- Digital direct-view TV receivers: U.S. consumer electronics sales
- eReader - awareness of the Samsung Papyrus
- Future applications of virtual headsets in the United States 2015
- Information and security technologies: U.S. consumer electronics sales
- Experience with virtual reality headsets in the United States 2015, by age group
- Sales of smart home devices and controllers to dealers in the U.S. 2014-2017
- Value of intrusion detection alarm system exports in the U.S. Q2 2010-Q2 2011
- Awareness of virtual reality headset brands in the United States 2015, by age group
- Survey: U.S. e-reader owners, by age 2010-2012
- Negative effect of virtual reality headsets on users in the United States 2015
- Voice-enabled speaker user share by brand in the United States 2017-2021
- Cost comparison: traditional vs. new learning models with tablet in the U.S. 2011
- Reasons for buying an iPad in the U.S.
- Home technologies: U.S. consumer electronics sales
- Awareness of the term 'virtual reality' in the United States 2015
- Communications technologies: U.S. consumer electronics sales
- Attitudes towards consumer electronics in the U.S. 2024
- Cost comparison: traditional vs. new learning models with tablet and mobile on device
- Consumer electronics: values of U.S. shipments
- Vehicle entertainment devices: U.S. consumer electronics sales
- Portable Consumer electronics technologies: U.S. sales
- Portable & transportable vehicle navigation: U.S. consumer electronics sales
- Apple iPhone: U.S. revenue Q2 2007-Q2 2012
- Share of Americans who owned selected electronic devices 2005-2013
- Millennials: OTT devices ownership 2015
- Broad interest across possible 3-D genres in the U.S.
- U.S. online consumer spend on Apple products 2015, by gender/age
- Users' loss of self from virtual reality headsets use in the U.S. 2015, by age group
- Amount U.S. consumers would be willing to spend on a virtual reality game 2017
- Share of young Americans who owned selected electronic devices 2013
- U.S. eReader owners, by age 2010-2011
- Accessory products: U.S. consumer electronics sales
- Users' loss of self from virtual reality headsets in the United States 2015
- Share of U.S. consumers who have tried a virtual reality headset 2017
- Devices used to play video games in the U.S. 2024
- Virtual reality headset purchase plans in the U.S. 2017
- Number of Apple stores in U.S. and Canada 2023
- Home theater-in-a-box: U.S. consumer electronics sales
- Awareness of the term "virtual reality" in the U.S. 2017
- Analog direct-view color TV receivers : U.S. consumer electronics sales
- Compact audio systems: U.S. consumer electronics sales
- Flash media: U.S. consumer electronics sales
- VCR decks: U.S. consumer electronics sales
- U.S. lobbying expenses of Apple 2009-2023
- Primary batteries: U.S. consumer electronics sales
- Analog display combinations: U.S. consumer electronics sales
- Video components: U.S. consumer electronics sales
- MSO receivers: U.S. consumer electronics sales
- Share of U.S. consumers who think VR headsets might influence their real life 2017
- View of success for Oculus Rift in the United States 2015, by age group
- Digital HDTV unit sales to dealers in the U.S. 2009-2012
- U.S. Apple iPad ownership by age group 2011
- Share of U.S. consumers who think VR headsets have negative effects on the user 2017
- Types of gift cards U.S. consumers plan to buy this holiday 2011
- Plasma flat panel TV factory sales in the United States 2001-2010
- CE unit electricity consumption 2010, by device
- Ranking 2012: Consumer electronics brand equity
- LCD flat panel: U.S. consumer electronics sales
- Most interesting aspect of virtual reality in the United States 2015
- Effect of facebook acquisition on Oculus Rift in the U.S. 2015, by age group
- Share of senior Americans who owned selected electronic devices 2013
- iPad 2: trade-in values in the U.S. 2012, by edition