Statistics about Media in China
Statistics
- Advertising revenue of China Central Television CCTV in 2011, by industry
- M&A value of entertainment companies in China 2012-H1 2020, by type
- Companies with the largest television advertising expenditure in China 2011
- Chinese parents' opinion on TV influence on preschoolers 2017
- Leading radio channels in China 2020, based on media power score
- Leading TV stations in China 2020, based on media power score
- Pay TV household expenditure in China 2014-2015
- Time spent with media in China in 2011
- Number of households with cable connection in China 2013-2023
- Frequency of use of the movie ticket app Maoyan China 2018
- Popular ways of watching movies during coronavirus outbreak lockdown in China 2020
- Cable radio and TV penetration rate in China 2013-2023
- Output value growth of documentary industry in China 2014-2020
- Total output value of documentary industry in China 2013-2020
- Number of users in the OTT video segment of the media market China 2019-2029
- Most searched variety shows in China 2024
- Revenue in the OTT video segment of the media market China 2019-2029
- Media reach in China 2018
- Percentage of households with cable connection in China 2023, by region
- Revenue change of the Chinese media industry in 2011 and 2012, by subsector
- Number of radio and TV employees in China 2008-2018
- Growth rate of event broadcast services revenue in China 2007-2015
- Impact of coronavirus pandemic on movie consumption in China 2020
- Frequency of movie watching before coronavirus pandemic in China 2020
- Number of broadcasters in China in 2012, by level
- Preferred ways of watching movies after coronavirus pandemic in China 2020
- Main factors in choosing online movie platforms in China 2020
- Popular movie websites and apps in China 2020
- Radio market share in Wuhan China 2018, by levels of channels
- Growth rate of broadcast application solutions revenue in China 2007-2015
- Manga industry production value in China 2010-2015
- Media reach among young adults in China in 2012
- Ranking of Chinese media sectors in 2012, by market share
- Breakdown of broadcast industry revenue in China 2012, by level
- Most valuable Chinese private film enterprises 2020
- Major reasons for fewer cinema visits after lockdown in China 2020
- Major factors for cinema visits after lockdown in China 2020
- Radio market share in Shanghai China 2015, by level of channels
- Most streamed variety shows in China Q1 2024, based on average streams per week
- Forecast: motion picture, video and TV production revenue China 2008-2018
- Number of households with cable connection in China 2021, by region
- Number of employees of Oriental Pearl Group FY 2016-FY 2021
- Annual revenue of Alibaba Pictures Group FY 2018-FY 2023
- Revenue breakdown of Star China Media by business segment 2023
- Annual revenue of Alibaba Pictures FY 2024, by segment
- Forecast: motion picture, video and TV post-production revenue China 2008-2018
- Forecast: motion picture, video and TV distribution revenue China 2008-2018
- Revenue breakdown of Oriental Pearl Group 2021, by segment
- Total output value of animation industry in China 2013-2020
- Frequency of sports news consumption in China in 2012, by medium
- User gender distribution of main movie ticket apps in China 2023
- Annual growth in number of regular linear TV viewers in China 2013-2017
- Revenue of radio and television networks in China 2014-2023
- Press content consumption in China 2023, by format
- Market size of film and TV industry in China 2014-2024
- Television reach in China 2023, by service type
- Attributable net profit of Oriental Pearl Group FY 2016-FY 2021
- Annual revenue of Star China Media 2019-2023
- Radio market share in Guangzhou China 2018, by levels of channels
- Frequency of online sports news access in China in 2012, by gender
- Funding size of film and TV industry in China 2012-2021
- Revenue of the broadcast industry in China 2007-2014
- Frequency of online sports news access in China in 2012, by monthly household income
- Revenue of the Chinese media industry from 2007 to 2013
- Reach rate of OTT interactive platforms in China 2019-2023
- Revenue of the Chinese media industry in 2012, by subsector
- Revenue of event broadcast services in China 2007-2015
- Frequency of online sports news access in China in 2012, by level of education
- China: media reach in Beijing in 2012
- Annual revenue of Maoyan Entertainment 2018-2023
- Revenue of broadcast application solutions in China 2007-2015
- Revenue breakdown of Maoyan Entertainment by business segment 2023
- Annual revenue of Maoyan Entertainment 2023, by segment
- Annual gaming revenue of Tencent 2023, by region
- Monthly active users of game streaming in China 2019-2020
- Penetration rate of online gaming in China 2012-H1 2023
- Video gaming revenue in China 2014- 2024
- Global revenue share of Chinese mobile game developers Q3 2023, by game genre
- Size of live game streaming market in China 2018-2022
- Most live streamed eSports types in China 2021
- Geographical distribution of video gamers in China 2020
- Number of client gamers in China 2008-2019
- Popularity indicators of Animal Crossing: New Horizons on Sina Weibo in China 2020
- Number of console gamers in China 2020-2027
- ARPU of gaming market in China 2023-2028
- Annual revenue of Perfect World 2018-2023, by segment
- Total assets of Perfect World 2017-2023
- Annual revenue of Perfect World 2017-2023
- Common types of user expenditure on live game streaming in China 2022
- Number of PC gamers in China 2022-2027
- Most influential video games on Weibo 2024
- Leading motives for students to play online games in China 2018-2019
- Annual gaming revenue of Tencent 2023, by segment
- Annual growth of client gamers in China 2008-2019
- Live game streaming frequency in China 2020
- Benefits of online gaming for students in China 2018-2019
- Share of mobile games in gaming investment in China 2016-2020
- Investment value in game market in China 2016-2020
- Disadvantages of online gaming for students in China 2018-2019
- Average revenue per user of video games in China 2014-2024