Metaverse: market data & analysis

Market Insights report

Metaverse: market data & analysis

The Metaverse market covers a wide range of segments in the digital economy. In total the market covers 10 segments, namely, Metaverse Eduacation, Liver Entertainment, Advertising, Digital Media, AR & VR Hardware, Virtual Assets, Health and Fitness, Gaming, eCommerce, and Workplace. The worldwide revenue of US$44.1 billion in 2022 is expected to grow to US$484.8 billion up to 2030.

What's included?

  • All relevant data, including market size & forecasts for the next five years
  • Regional development with focus on: United States, China, and Europe
  • COVID-19 and Russia-Ukraine war Forecast Adaption
  • Trends and market analysis
  • Company profiles

Table of contents

The term metaverse refers to a virtual world or collection of virtual worlds that exist in a shared digital space and can be accessed by users through the internet. It typically includes virtual reality, augmented reality, and other immersive technologies. The Metaverse is a term that encompasses a wide range of possibilities, but some of the most common segments are eCommerce and gaming. Additionally, the metaverse could also bring new opportunities for education, entertainment, health and fitness, and even remote work.

With this report we provide a comprehensive overview of the state of the Metaverse market as it is today as well as a prognosis with detailed information on six different market segments. Besides all relevant market figures such as total and average revenues, and user for the years from 2022 to 2030, we furthermore give detailed insights on current trends, key players, and important background knowledge of the Metaverse market.

Comparing the three major Metaverse markets – the U.S., China, and Europe – the U.S. is the biggest market in 2022 and will still be by 2030. In the U.S. market, revenues of US$14.13 billion are generated in 2022. With a CAGR of 35.2%, the market is expected to exceed revenues of US$158.09 billion by 2030. The second biggest Metaverse market is China with a market volume of US$10.49 billion in 2022. Growth rates of 30.3% annually will lead to revenues of US$87.15 billion in 2030. The market in Europe is worth US$9.93 billion in 2022, revenues are expected to grow at a CAGR of 36.5% by 2030, resulting in revenues of US$119.35 billion.

Note: CAGR: Compound Annual Growth Rate / average growth rate per year

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