Recent Statistics
+ Forecast of the video-on-demand market users in Hungary 2017-2027, by segment Forecast of the video-on-demand market users in Hungary from 2017 to 2027, by segment (in millions)
+ Video games market revenue in Vietnam 2018-2027, by segment Revenue of the video game market in Vietnam from 2018 to 2027, by segment (in million U.S. dollars)
+ Revenue growth of digital music in the Nordics 2018-2027 Revenue growth of the digital music market in the Nordics from 2018 to 2027
+ Revenue of the digital music industry in the Nordics 2018-2027 Revenue of the digital music market in the Nordics from 2018 to 2027 (in million U.S. dollars)
+ ARPU of the digital media market in Canada 2017-2027 Average revenue per user of the digital media market in Canada from 2017 to 2027, by segment (in U.S. dollars)
+ Video game market users in Romania 2017-2027, by segment Number of video game users in Romania from 2017 to 2027, by segment (in million users)
+ Video game market revenue per capita in Romania 2017-2027, by segment Average revenue per capita of the video game market in Romania from 2017 to 2027, by segment (in U.S. dollars)
+ Video game market revenue in Romania 2017-2027, by segment Revenue of the video game market in Romania from 2017 to 2027, by segment (in million U.S. dollars)
+ Penetration rate of video games in the Philippines 2018-2027 Penetration rate of the video games market in the Philippines from 2018 to 2027
+ Revenue growth of download games in the Philippines 2018-2027 Revenue growth of the download games market in the Philippines from 2018 to 2027
+ Revenue growth of video games in the Philippines 2018-2027 Revenue growth of the video games market in the Philippines from 2018 to 2027
+ Growth of video game revenue in the Philippines 2020-2027, by segment Revenue growth of the video games market in the Philippines from 2020 to 2027, by segment
+ Revenue growth of online games in the Philippines 2018-2027 Revenue growth of the online games market in the Philippines from 2018 to 2027
+ Revenue of the video games industry in the Philippines 2018-2027 Revenue of the video games market in the Philippines from 2018 to 2027 (in million U.S. dollars)
+ Number of users of video streaming (svod) in China 2017-2027 Number of users of video streaming (svod) in China from 2017 to 2027 (in millions)
+ Revenue per user of video streaming (svod) in China 2017-2027 Revenue per user of the video streaming (svod) market in China from 2017 to 2027 (in U.S. dollars)
+ Revenue of the video streaming (svod) industry in China 2017-2027 Revenue of the video streaming (svod) market in China from 2017 to 2027 (in billion U.S. dollars)
+ Video games users in the Baltics 2018-2027 Number of users of video games in Baltic countries from 2018 to 2027 (in millions)
+ Digital music users in the Baltics 2018-2027 Number of digital music users in the Baltic countries from 2018 to 2027 (in millions)
+ Penetration rate of the digital media market in Singapore 2017-2027 Digital media penetration rate in Singapore from 2017 to 2027, by segment
+ Revenue of the digital media market in Singapore 2017-2027 Revenue of the digital media market in Singapore from 2017 to 2027, by segment (in million U.S. dollars)
+ Number of users of music streaming in Poland 2018-2027 Number of users of music streaming in Poland from 2018 to 2027 (in millions)
+ Average revenue per user in the Hungarian video games market 2019-2027, by segment Average revenue by user (ARPU) in the video games market in Hungary from 2019 to 2027, by segment
+ Forecast of ePublishing ARPU by segment in Poland 2019-2027 Forecast of ePublishing ARPU by segment in Poland from 2019 to 2027 (in U.S. dollar)
+ Revenue of digital video games market by segment in France 2018-2027 Digital video game revenue in France from 2018 to 2027, by segment (in billion U.S. dollars)