In 2022, the revenue of the computer game segment in Iceland amounted to over 155 million Icelandic krónur, down from 354 million krónur in the previous year. The global COVID-19 outbreak lead to an increase in home entertainment spending, including video games. However, this trend normalized again after 2021.
Computer games revenue in Iceland from 2008 to 2022
(in million ISK)
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Statistics Iceland. (January 24, 2024). Computer games revenue in Iceland from 2008 to 2022 (in million ISK) [Graph]. In Statista. Retrieved December 21, 2024, from https://www.statista.com/statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland. "Computer games revenue in Iceland from 2008 to 2022 (in million ISK)." Chart. January 24, 2024. Statista. Accessed December 21, 2024. https://www.statista.com/statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland. (2024). Computer games revenue in Iceland from 2008 to 2022 (in million ISK). Statista. Statista Inc.. Accessed: December 21, 2024. https://www.statista.com/statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland. "Computer Games Revenue in Iceland from 2008 to 2022 (in Million Isk)." Statista, Statista Inc., 24 Jan 2024, https://www.statista.com/statistics/978727/computer-games-revenue-in-iceland/
Statistics Iceland, Computer games revenue in Iceland from 2008 to 2022 (in million ISK) Statista, https://www.statista.com/statistics/978727/computer-games-revenue-in-iceland/ (last visited December 21, 2024)
Computer games revenue in Iceland from 2008 to 2022 (in million ISK) [Graph], Statistics Iceland, January 24, 2024. [Online]. Available: https://www.statista.com/statistics/978727/computer-games-revenue-in-iceland/