The share of organizations using virtual reality or virtual reality in market research worldwide fluctuated considerably between 2014 and 2021. During the 2021 survey, over one fifth of respondents mentioned they used virtual environments or virtual reality as a research method.
Share of organizations using virtual environments or virtual reality in market research worldwide from 2014 to 2020
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GreenBook. (January 28, 2022). Share of organizations using virtual environments or virtual reality in market research worldwide from 2014 to 2020 [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/966903/market-research-industry-virtual-environments-vr/
GreenBook. "Share of organizations using virtual environments or virtual reality in market research worldwide from 2014 to 2020." Chart. January 28, 2022. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/966903/market-research-industry-virtual-environments-vr/
GreenBook. (2022). Share of organizations using virtual environments or virtual reality in market research worldwide from 2014 to 2020. Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/966903/market-research-industry-virtual-environments-vr/
GreenBook. "Share of Organizations Using Virtual Environments or Virtual Reality in Market Research Worldwide from 2014 to 2020." Statista, Statista Inc., 28 Jan 2022, https://www.statista.com/statistics/966903/market-research-industry-virtual-environments-vr/
GreenBook, Share of organizations using virtual environments or virtual reality in market research worldwide from 2014 to 2020 Statista, https://www.statista.com/statistics/966903/market-research-industry-virtual-environments-vr/ (last visited November 22, 2024)
Share of organizations using virtual environments or virtual reality in market research worldwide from 2014 to 2020 [Graph], GreenBook, January 28, 2022. [Online]. Available: https://www.statista.com/statistics/966903/market-research-industry-virtual-environments-vr/