In 2020, the traditional games advertising revenue was estimated to be approximately 61 million Australian dollars, which is a sustained growth from 2015, wherein the market was estimated to be worth approximately 40 million Australian dollars. The industry is on its path towards proliferation with the Australian government accounting for one of the highest per-capita spending on video games around the world.
Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025
(in million Australian dollars)
Characteristic
Advertising revenue in million Australian dollars
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Exclusive Premium Statistic
To access all Premium Statistics, you need a paid Statista Account
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
PwC. (May 5, 2022). Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars) [Graph]. In Statista. Retrieved September 16, 2024, from https://www.statista.com/statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC. "Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars)." Chart. May 5, 2022. Statista. Accessed September 16, 2024. https://www.statista.com/statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC. (2022). Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars). Statista. Statista Inc.. Accessed: September 16, 2024. https://www.statista.com/statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC. "Advertising Revenue of Traditional Interactive Games in Australia from 2015 to 2020, with Forecasts until 2025 (in Million Australian Dollars)." Statista, Statista Inc., 5 May 2022, https://www.statista.com/statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC, Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars) Statista, https://www.statista.com/statistics/965145/australia-traditional-interactive-game-advertising-revenue/ (last visited September 16, 2024)
Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars) [Graph], PwC, May 5, 2022. [Online]. Available: https://www.statista.com/statistics/965145/australia-traditional-interactive-game-advertising-revenue/