Global video game revenues 2011-2019

Global video game turnover between 2011 and 2019*

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Release date

October 2017

Region

Worldwide

Survey time period

2011 to 2017

Supplementary notes

* Video game revenues include revenues from packaged video games (consoles and games), downloadable content (DLC), mobile content and PC online gaming.
** forecast

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Statistics on " Video gaming market leaders "

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Global market overview

8

North America

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Spotlight: Japan

8

Asia

8

Europe & Middle East

8

Further related statistics

10
Access all statistics starting from $1,788 USD yearly *

* For commercial use only

Basic Account

For single users
$0 USD
Always free
Access limited to Free Statistics. Premium Statistics are not included.
  • Free Statistics
Based on your interests

Starter Account

For single users
$149 USD $199 USD
per month, billed annually 1
25% off until Sep 30th
  • Free Statistics
  • Premium Statistics
  • The statistic on this page is a Premium Statistic and is included in this account.

Professional Account

For teams of up to 5 people
$959 USD
per month, billed annually 1
  • Free + Premium Statistics
  • Reports
  • Market Insights

1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

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