This statistic presents the leading storefronts used for purchasing digital game content worldwide as of September 2016. According to the findings, 60 percent of responding gaming consumers chose to buy digital game content via Steam, followed by 44 percent who bought digital games on Amazon.
Leading PC/Mac storefronts used for purchasing digital game content worldwide as of September 2016
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Digital River. (October 17, 2017). Leading PC/Mac storefronts used for purchasing digital game content worldwide as of September 2016 [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/statistics/821464/digital-storefronts-purchasing-digital-game-content/
Digital River. "Leading PC/Mac storefronts used for purchasing digital game content worldwide as of September 2016." Chart. October 17, 2017. Statista. Accessed November 21, 2024. https://www.statista.com/statistics/821464/digital-storefronts-purchasing-digital-game-content/
Digital River. (2017). Leading PC/Mac storefronts used for purchasing digital game content worldwide as of September 2016. Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/statistics/821464/digital-storefronts-purchasing-digital-game-content/
Digital River. "Leading Pc/Mac Storefronts Used for Purchasing Digital Game Content Worldwide as of September 2016." Statista, Statista Inc., 17 Oct 2017, https://www.statista.com/statistics/821464/digital-storefronts-purchasing-digital-game-content/
Digital River, Leading PC/Mac storefronts used for purchasing digital game content worldwide as of September 2016 Statista, https://www.statista.com/statistics/821464/digital-storefronts-purchasing-digital-game-content/ (last visited November 21, 2024)
Leading PC/Mac storefronts used for purchasing digital game content worldwide as of September 2016 [Graph], Digital River, October 17, 2017. [Online]. Available: https://www.statista.com/statistics/821464/digital-storefronts-purchasing-digital-game-content/