The timeline shows information on the advertising revenue of selected gaming publishers worldwide from 2009 to 2016. According to the estimates, Tencent gained 3.48 billion U.S. dollars from advertising in 2016, while Zynga's ad revenue amounted to 168 million U.S. dollars that year.
Advertising revenue of selected gaming publishers worldwide from 2009 to 2016
(in million U.S. dollars)
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Medium. (December 9, 2017). Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars) [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium. "Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars)." Chart. December 9, 2017. Statista. Accessed November 21, 2024. https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium. (2017). Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars). Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium. "Advertising Revenue of Selected Gaming Publishers Worldwide from 2009 to 2016 (in Million U.S. Dollars)." Statista, Statista Inc., 9 Dec 2017, https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium, Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars) Statista, https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/ (last visited November 21, 2024)
Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars) [Graph], Medium, December 9, 2017. [Online]. Available: https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/