The timeline shows information on the advertising revenue of selected gaming publishers worldwide from 2009 to 2016. According to the estimates, Tencent gained 3.48 billion U.S. dollars from advertising in 2016, while Zynga's ad revenue amounted to 168 million U.S. dollars that year.
Advertising revenue of selected gaming publishers worldwide from 2009 to 2016
(in million U.S. dollars)
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Medium. (December 9, 2017). Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars) [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium. "Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars)." Chart. December 9, 2017. Statista. Accessed December 22, 2024. https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium. (2017). Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars). Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium. "Advertising Revenue of Selected Gaming Publishers Worldwide from 2009 to 2016 (in Million U.S. Dollars)." Statista, Statista Inc., 9 Dec 2017, https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/
Medium, Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars) Statista, https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/ (last visited December 22, 2024)
Advertising revenue of selected gaming publishers worldwide from 2009 to 2016 (in million U.S. dollars) [Graph], Medium, December 9, 2017. [Online]. Available: https://www.statista.com/statistics/820041/gaming-publishers-ad-revenue/