This chart displays the distribution of creative and cultural businesses in Italy in 2016, broken down by business type. According to data, 33.3 percent of the businesses concerned books and publishing, followed by 21.8 percent in the area of architecture. Lastly, video games and software companies constituted 11.6 percent of the creative sector in the country.
Distribution of creative and cultural businesses in Italy in 2016, by type
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Unioncamere. (June 27, 2017). Distribution of creative and cultural businesses in Italy in 2016, by type [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/statistics/792012/creative-and-cultural-businesses-by-type-in-italy/
Unioncamere. "Distribution of creative and cultural businesses in Italy in 2016, by type." Chart. June 27, 2017. Statista. Accessed November 21, 2024. https://www.statista.com/statistics/792012/creative-and-cultural-businesses-by-type-in-italy/
Unioncamere. (2017). Distribution of creative and cultural businesses in Italy in 2016, by type. Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/statistics/792012/creative-and-cultural-businesses-by-type-in-italy/
Unioncamere. "Distribution of Creative and Cultural Businesses in Italy in 2016, by Type." Statista, Statista Inc., 27 Jun 2017, https://www.statista.com/statistics/792012/creative-and-cultural-businesses-by-type-in-italy/
Unioncamere, Distribution of creative and cultural businesses in Italy in 2016, by type Statista, https://www.statista.com/statistics/792012/creative-and-cultural-businesses-by-type-in-italy/ (last visited November 21, 2024)
Distribution of creative and cultural businesses in Italy in 2016, by type [Graph], Unioncamere, June 27, 2017. [Online]. Available: https://www.statista.com/statistics/792012/creative-and-cultural-businesses-by-type-in-italy/