Global revenue within the VR gaming industry is forecast to grow to 2.5 billion U.S. dollars in 2023, up from 1.4 billion U.S. dollars in 2021. Overall, VR gaming revenues are projected to grow at a CAGR of 44 percent between 2019 and 2024.
Virtual reality (VR) gaming revenue worldwide from 2019 to 2024
(in billion U.S. dollars)
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Newzoo. (November 14, 2022). Virtual reality (VR) gaming revenue worldwide from 2019 to 2024 (in billion U.S. dollars) [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/1360511/global-virtual-reality-gaming-revenue/
Newzoo. "Virtual reality (VR) gaming revenue worldwide from 2019 to 2024 (in billion U.S. dollars)." Chart. November 14, 2022. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/1360511/global-virtual-reality-gaming-revenue/
Newzoo. (2022). Virtual reality (VR) gaming revenue worldwide from 2019 to 2024 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/1360511/global-virtual-reality-gaming-revenue/
Newzoo. "Virtual Reality (Vr) Gaming Revenue Worldwide from 2019 to 2024 (in Billion U.S. Dollars)." Statista, Statista Inc., 14 Nov 2022, https://www.statista.com/statistics/1360511/global-virtual-reality-gaming-revenue/
Newzoo, Virtual reality (VR) gaming revenue worldwide from 2019 to 2024 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/1360511/global-virtual-reality-gaming-revenue/ (last visited November 22, 2024)
Virtual reality (VR) gaming revenue worldwide from 2019 to 2024 (in billion U.S. dollars) [Graph], Newzoo, November 14, 2022. [Online]. Available: https://www.statista.com/statistics/1360511/global-virtual-reality-gaming-revenue/