This statistic illustrates the purchase intentions of gamers concerning virtual-reality headsets in Germany in 2017. Of gamers, 43 percent responded they could imagine buying a virtual-reality headset, while a further 15 percent stated to already own one.
Could you imagine buying a virtual-reality headset?
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Bitkom. (August 17, 2017). Could you imagine buying a virtual-reality headset? [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/statistics/772784/virtual-reality-headsets-buying-interest-germany/
Bitkom. "Could you imagine buying a virtual-reality headset? ." Chart. August 17, 2017. Statista. Accessed December 22, 2024. https://www.statista.com/statistics/772784/virtual-reality-headsets-buying-interest-germany/
Bitkom. (2017). Could you imagine buying a virtual-reality headset? . Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/statistics/772784/virtual-reality-headsets-buying-interest-germany/
Bitkom. "Could You Imagine Buying a Virtual-reality Headset? ." Statista, Statista Inc., 17 Aug 2017, https://www.statista.com/statistics/772784/virtual-reality-headsets-buying-interest-germany/
Bitkom, Could you imagine buying a virtual-reality headset? Statista, https://www.statista.com/statistics/772784/virtual-reality-headsets-buying-interest-germany/ (last visited December 22, 2024)
Could you imagine buying a virtual-reality headset? [Graph], Bitkom, August 17, 2017. [Online]. Available: https://www.statista.com/statistics/772784/virtual-reality-headsets-buying-interest-germany/