This graph illustrates the reasons why the French, as whether general public or videogame player, wouldn't buy virtual reality headsets in France in 2015. According to this survey, the cost of a virtual reality headset, 21 percent of the players surveyed, was a good reason not to buy VR headsets.
What could deter you from buying a virtual reality headset?
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Context. (July 1, 2016). What could deter you from buying a virtual reality headset? [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/statistics/767011/reality-virtual-factors-disuassifs-purchase-great-public-gamers-france/
Context. "What could deter you from buying a virtual reality headset?." Chart. July 1, 2016. Statista. Accessed December 22, 2024. https://www.statista.com/statistics/767011/reality-virtual-factors-disuassifs-purchase-great-public-gamers-france/
Context. (2016). What could deter you from buying a virtual reality headset?. Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/statistics/767011/reality-virtual-factors-disuassifs-purchase-great-public-gamers-france/
Context. "What Could Deter You from Buying a Virtual Reality Headset?." Statista, Statista Inc., 1 Jul 2016, https://www.statista.com/statistics/767011/reality-virtual-factors-disuassifs-purchase-great-public-gamers-france/
Context, What could deter you from buying a virtual reality headset? Statista, https://www.statista.com/statistics/767011/reality-virtual-factors-disuassifs-purchase-great-public-gamers-france/ (last visited December 22, 2024)
What could deter you from buying a virtual reality headset? [Graph], Context, July 1, 2016. [Online]. Available: https://www.statista.com/statistics/767011/reality-virtual-factors-disuassifs-purchase-great-public-gamers-france/