The statistic shows global consumer interest in various applications of augmented reality (AR) glasses in 2016. More than half (55 percent) of respondents said that using AR glasses to lighten up surroundings when it was too dark to see well was an interesting application.
Consumer interest in various augmented reality (AR) glasses applications as of 2016
Characteristic
Share of respondents
Lighten up surroundings when it is too dark to see well
55%
Mark and highlight things that could be dangerous when out and about
50%
Modify surroundings by adding birds, flowers, or to mimic their favorite movie
41%
Find and pick up digital bonus items related to games you play
38%
Edit out street signs, shop windows or billborads of no interest
37%
Make people look like aliens, elves or even characters from their favorite movie
35%
Paint over disturbing elements (e.g. graffiti, garbage, badly dressed people)
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Ericsson. (December 5, 2016). Consumer interest in various augmented reality (AR) glasses applications as of 2016 [Graph]. In Statista. Retrieved December 21, 2024, from https://www.statista.com/statistics/754638/worldwide-consumer-interest-ar-glasses-applications/
Ericsson. "Consumer interest in various augmented reality (AR) glasses applications as of 2016." Chart. December 5, 2016. Statista. Accessed December 21, 2024. https://www.statista.com/statistics/754638/worldwide-consumer-interest-ar-glasses-applications/
Ericsson. (2016). Consumer interest in various augmented reality (AR) glasses applications as of 2016. Statista. Statista Inc.. Accessed: December 21, 2024. https://www.statista.com/statistics/754638/worldwide-consumer-interest-ar-glasses-applications/
Ericsson. "Consumer Interest in Various Augmented Reality (Ar) Glasses Applications as of 2016." Statista, Statista Inc., 5 Dec 2016, https://www.statista.com/statistics/754638/worldwide-consumer-interest-ar-glasses-applications/
Ericsson, Consumer interest in various augmented reality (AR) glasses applications as of 2016 Statista, https://www.statista.com/statistics/754638/worldwide-consumer-interest-ar-glasses-applications/ (last visited December 21, 2024)
Consumer interest in various augmented reality (AR) glasses applications as of 2016 [Graph], Ericsson, December 5, 2016. [Online]. Available: https://www.statista.com/statistics/754638/worldwide-consumer-interest-ar-glasses-applications/