The statistic shows the revenue of the virtual reality headset market in China in 2016 with forecasts until 2021. In 2016, the VR headset market revenue amounted to around two billion yuan in China and was estimated to reach almost 30 billion yuan by 2021.
Revenue of the virtual reality headset market in China from 2016 to 2021
(in billion yuan)
Note: The data are calculated based on the financial data published by enterprises and business interviews in statistical forecast model of iResearch and Greenlight Insights.
*Estimates.
1 yuan equals approximately 0.13 euro and 0.15 U.S. dollars as of August 2017.
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iResearch. (August 11, 2017). Revenue of the virtual reality headset market in China from 2016 to 2021 (in billion yuan) [Graph]. In Statista. Retrieved November 03, 2024, from https://www.statista.com/statistics/736602/virtual-reality-headset-market-size-in-china/
iResearch. "Revenue of the virtual reality headset market in China from 2016 to 2021 (in billion yuan)." Chart. August 11, 2017. Statista. Accessed November 03, 2024. https://www.statista.com/statistics/736602/virtual-reality-headset-market-size-in-china/
iResearch. (2017). Revenue of the virtual reality headset market in China from 2016 to 2021 (in billion yuan). Statista. Statista Inc.. Accessed: November 03, 2024. https://www.statista.com/statistics/736602/virtual-reality-headset-market-size-in-china/
iResearch. "Revenue of The Virtual Reality Headset Market in China from 2016 to 2021 (in Billion Yuan)." Statista, Statista Inc., 11 Aug 2017, https://www.statista.com/statistics/736602/virtual-reality-headset-market-size-in-china/
iResearch, Revenue of the virtual reality headset market in China from 2016 to 2021 (in billion yuan) Statista, https://www.statista.com/statistics/736602/virtual-reality-headset-market-size-in-china/ (last visited November 03, 2024)
Revenue of the virtual reality headset market in China from 2016 to 2021 (in billion yuan) [Graph], iResearch, August 11, 2017. [Online]. Available: https://www.statista.com/statistics/736602/virtual-reality-headset-market-size-in-china/