The statistic shows the share of revenue in the video game industry in Canada in 2015, broken down by line of business . During the reported period, game development represented 72 percent of the total revenue, while game publishing accounted for 18 percent of that revenue.
Share of revenue in the video game industry in Canada in 2015, by line of business
The source defines a video game company as: "a company directly involved in the development and/or sale of video game products; and/or the provision of services directly related to the development and sale of video game products.” The source added the following information: "The revenue characteristics described in this section largely describe the experiences of smaller, independent firms in the Canadian video game industry."
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Nordicity (for ESAC). (October 10, 2015). Share of revenue in the video game industry in Canada in 2015, by line of business [Graph]. In Statista. Retrieved January 02, 2025, from https://www.statista.com/statistics/679747/video-game-industry-revenue-share-line-business-canada/
Nordicity (for ESAC). "Share of revenue in the video game industry in Canada in 2015, by line of business ." Chart. October 10, 2015. Statista. Accessed January 02, 2025. https://www.statista.com/statistics/679747/video-game-industry-revenue-share-line-business-canada/
Nordicity (for ESAC). (2015). Share of revenue in the video game industry in Canada in 2015, by line of business . Statista. Statista Inc.. Accessed: January 02, 2025. https://www.statista.com/statistics/679747/video-game-industry-revenue-share-line-business-canada/
Nordicity (for ESAC). "Share of Revenue in The Video Game Industry in Canada in 2015, by Line of Business ." Statista, Statista Inc., 10 Oct 2015, https://www.statista.com/statistics/679747/video-game-industry-revenue-share-line-business-canada/
Nordicity (for ESAC), Share of revenue in the video game industry in Canada in 2015, by line of business Statista, https://www.statista.com/statistics/679747/video-game-industry-revenue-share-line-business-canada/ (last visited January 02, 2025)
Share of revenue in the video game industry in Canada in 2015, by line of business [Graph], Nordicity (for ESAC), October 10, 2015. [Online]. Available: https://www.statista.com/statistics/679747/video-game-industry-revenue-share-line-business-canada/