This statistic displays the distribution of virtual reality (VR) products that were most likely to be purchased by respondents in Europe in 2015, broken down by the type of audience. Approximately 31.6 percent of the general public reported they were most likely to purchase no VR product at all, whereas gamers were most likely to purchase Oculus Rift.
Distribution of purchasing preferences for virtual reality products in Europe in 2015, by type of audience*
* The sample is broken down by the type of audience: general public n=1679; gamers n=832
The question was phrased as follows: "Which of the following VR products would you be most likely to purchase?"
The countries included in these responses are: Germany, France, Italy, Spain and the United Kingdom.
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Context. (July 29, 2016). Distribution of purchasing preferences for virtual reality products in Europe in 2015, by type of audience* [Graph]. In Statista. Retrieved December 23, 2024, from https://www.statista.com/statistics/671514/virtual-reality-preferred-products-in-europe-by-type-of-audience/
Context. "Distribution of purchasing preferences for virtual reality products in Europe in 2015, by type of audience*." Chart. July 29, 2016. Statista. Accessed December 23, 2024. https://www.statista.com/statistics/671514/virtual-reality-preferred-products-in-europe-by-type-of-audience/
Context. (2016). Distribution of purchasing preferences for virtual reality products in Europe in 2015, by type of audience*. Statista. Statista Inc.. Accessed: December 23, 2024. https://www.statista.com/statistics/671514/virtual-reality-preferred-products-in-europe-by-type-of-audience/
Context. "Distribution of Purchasing Preferences for Virtual Reality Products in Europe in 2015, by Type of Audience*." Statista, Statista Inc., 29 Jul 2016, https://www.statista.com/statistics/671514/virtual-reality-preferred-products-in-europe-by-type-of-audience/
Context, Distribution of purchasing preferences for virtual reality products in Europe in 2015, by type of audience* Statista, https://www.statista.com/statistics/671514/virtual-reality-preferred-products-in-europe-by-type-of-audience/ (last visited December 23, 2024)
Distribution of purchasing preferences for virtual reality products in Europe in 2015, by type of audience* [Graph], Context, July 29, 2016. [Online]. Available: https://www.statista.com/statistics/671514/virtual-reality-preferred-products-in-europe-by-type-of-audience/