This statistic displays the share of virtual reality (VR) devices that respondents have experienced in Germany in 2015, broken down by the type of audience. Gamers as well as the general public have mostly experienced the Oculus Rift VR, with a total of 60.7 and 33.4 percent, respectively.
Share of virtual reality devices experienced in the Germany in 2015, by type of audience*
Characteristic
Public
Gamers
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Context. (July 29, 2016). Share of virtual reality devices experienced in the Germany in 2015, by type of audience* [Graph]. In Statista. Retrieved August 24, 2024, from https://www.statista.com/statistics/668183/virtual-reality-devices-experienced-in-germany-by-type-of-audience/
Context. "Share of virtual reality devices experienced in the Germany in 2015, by type of audience*." Chart. July 29, 2016. Statista. Accessed August 24, 2024. https://www.statista.com/statistics/668183/virtual-reality-devices-experienced-in-germany-by-type-of-audience/
Context. (2016). Share of virtual reality devices experienced in the Germany in 2015, by type of audience*. Statista. Statista Inc.. Accessed: August 24, 2024. https://www.statista.com/statistics/668183/virtual-reality-devices-experienced-in-germany-by-type-of-audience/
Context. "Share of Virtual Reality Devices Experienced in The Germany in 2015, by Type of Audience*." Statista, Statista Inc., 29 Jul 2016, https://www.statista.com/statistics/668183/virtual-reality-devices-experienced-in-germany-by-type-of-audience/
Context, Share of virtual reality devices experienced in the Germany in 2015, by type of audience* Statista, https://www.statista.com/statistics/668183/virtual-reality-devices-experienced-in-germany-by-type-of-audience/ (last visited August 24, 2024)
Share of virtual reality devices experienced in the Germany in 2015, by type of audience* [Graph], Context, July 29, 2016. [Online]. Available: https://www.statista.com/statistics/668183/virtual-reality-devices-experienced-in-germany-by-type-of-audience/