The statistic shows virtual reality hardware and content revenue worldwide from 2014 to 2020. Revenue from virtual reality hardware and content is forecast to amount to around 9.1 billion U.S. dollars by 2018.
Global virtual reality hardware and content revenue from 2014 to 2020
(in million U.S. dollars)
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Tractica. (September 30, 2015). Global virtual reality hardware and content revenue from 2014 to 2020 (in million U.S. dollars) [Graph]. In Statista. Retrieved October 02, 2024, from https://www.statista.com/statistics/609054/virtual-reality-market-revenue-worldwide/
Tractica. "Global virtual reality hardware and content revenue from 2014 to 2020 (in million U.S. dollars)." Chart. September 30, 2015. Statista. Accessed October 02, 2024. https://www.statista.com/statistics/609054/virtual-reality-market-revenue-worldwide/
Tractica. (2015). Global virtual reality hardware and content revenue from 2014 to 2020 (in million U.S. dollars). Statista. Statista Inc.. Accessed: October 02, 2024. https://www.statista.com/statistics/609054/virtual-reality-market-revenue-worldwide/
Tractica. "Global Virtual Reality Hardware and Content Revenue from 2014 to 2020 (in Million U.S. Dollars)." Statista, Statista Inc., 30 Sep 2015, https://www.statista.com/statistics/609054/virtual-reality-market-revenue-worldwide/
Tractica, Global virtual reality hardware and content revenue from 2014 to 2020 (in million U.S. dollars) Statista, https://www.statista.com/statistics/609054/virtual-reality-market-revenue-worldwide/ (last visited October 02, 2024)
Global virtual reality hardware and content revenue from 2014 to 2020 (in million U.S. dollars) [Graph], Tractica, September 30, 2015. [Online]. Available: https://www.statista.com/statistics/609054/virtual-reality-market-revenue-worldwide/