The statistic presents information on customer preferred gaming platforms according to gaming companies worldwide as of August 2016. According to the findings, 29 percent of companies stated their customers preferred playing console games.
Customer preferred gaming platforms according to gaming companies worldwide as of August 2016
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Applause (ARC). (August 25, 2016). Customer preferred gaming platforms according to gaming companies worldwide as of August 2016 [Graph]. In Statista. Retrieved November 21, 2024, from https://www.statista.com/statistics/608933/gaming-companies-customer-preferred-gaming-platforms-worldwide/
Applause (ARC). "Customer preferred gaming platforms according to gaming companies worldwide as of August 2016." Chart. August 25, 2016. Statista. Accessed November 21, 2024. https://www.statista.com/statistics/608933/gaming-companies-customer-preferred-gaming-platforms-worldwide/
Applause (ARC). (2016). Customer preferred gaming platforms according to gaming companies worldwide as of August 2016. Statista. Statista Inc.. Accessed: November 21, 2024. https://www.statista.com/statistics/608933/gaming-companies-customer-preferred-gaming-platforms-worldwide/
Applause (ARC). "Customer Preferred Gaming Platforms According to Gaming Companies Worldwide as of August 2016." Statista, Statista Inc., 25 Aug 2016, https://www.statista.com/statistics/608933/gaming-companies-customer-preferred-gaming-platforms-worldwide/
Applause (ARC), Customer preferred gaming platforms according to gaming companies worldwide as of August 2016 Statista, https://www.statista.com/statistics/608933/gaming-companies-customer-preferred-gaming-platforms-worldwide/ (last visited November 21, 2024)
Customer preferred gaming platforms according to gaming companies worldwide as of August 2016 [Graph], Applause (ARC), August 25, 2016. [Online]. Available: https://www.statista.com/statistics/608933/gaming-companies-customer-preferred-gaming-platforms-worldwide/