This statistic presents information on the percentage of consumers who plan on accessing virtual reality content via selected sources in the United States as of April 2016. It was found that 55 percent of respondents planned to access virtual reality content via internet video providers, while 17 percent said they would use social networks for that purpose.
Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016
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Marketwired. (May 16, 2016). Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016 [Graph]. In Statista. Retrieved January 09, 2025, from https://www.statista.com/statistics/560177/vr-access-sources-preference-usa/
Marketwired. "Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016." Chart. May 16, 2016. Statista. Accessed January 09, 2025. https://www.statista.com/statistics/560177/vr-access-sources-preference-usa/
Marketwired. (2016). Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016. Statista. Statista Inc.. Accessed: January 09, 2025. https://www.statista.com/statistics/560177/vr-access-sources-preference-usa/
Marketwired. "Percentage of Consumers Who Plan on Accessing Virtual Reality (Vr) Content via Selected Sources in The United States as of April 2016." Statista, Statista Inc., 16 May 2016, https://www.statista.com/statistics/560177/vr-access-sources-preference-usa/
Marketwired, Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016 Statista, https://www.statista.com/statistics/560177/vr-access-sources-preference-usa/ (last visited January 09, 2025)
Percentage of consumers who plan on accessing virtual reality (VR) content via selected sources in the United States as of April 2016 [Graph], Marketwired, May 16, 2016. [Online]. Available: https://www.statista.com/statistics/560177/vr-access-sources-preference-usa/