This statistic presents information on the percentage of consumers interested in trying virtual reality movies, TV and video content in the United States as of October 2015, by generation. According to the survey results, 67 percent of responding Millennials were interested in experiencing TV, movies and video in virtual reality.
Percentage of consumers interested in trying virtual reality (VR) movies, TV and video content in the United States as of October 2015, by generation
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Fast Company. (November 6, 2015). Percentage of consumers interested in trying virtual reality (VR) movies, TV and video content in the United States as of October 2015, by generation [Graph]. In Statista. Retrieved January 09, 2025, from https://www.statista.com/statistics/560159/vr-interactive-entertainment-interest-usa-age/
Fast Company. "Percentage of consumers interested in trying virtual reality (VR) movies, TV and video content in the United States as of October 2015, by generation." Chart. November 6, 2015. Statista. Accessed January 09, 2025. https://www.statista.com/statistics/560159/vr-interactive-entertainment-interest-usa-age/
Fast Company. (2015). Percentage of consumers interested in trying virtual reality (VR) movies, TV and video content in the United States as of October 2015, by generation. Statista. Statista Inc.. Accessed: January 09, 2025. https://www.statista.com/statistics/560159/vr-interactive-entertainment-interest-usa-age/
Fast Company. "Percentage of Consumers Interested in Trying Virtual Reality (Vr) Movies, Tv and Video Content in The United States as of October 2015, by Generation." Statista, Statista Inc., 6 Nov 2015, https://www.statista.com/statistics/560159/vr-interactive-entertainment-interest-usa-age/
Fast Company, Percentage of consumers interested in trying virtual reality (VR) movies, TV and video content in the United States as of October 2015, by generation Statista, https://www.statista.com/statistics/560159/vr-interactive-entertainment-interest-usa-age/ (last visited January 09, 2025)
Percentage of consumers interested in trying virtual reality (VR) movies, TV and video content in the United States as of October 2015, by generation [Graph], Fast Company, November 6, 2015. [Online]. Available: https://www.statista.com/statistics/560159/vr-interactive-entertainment-interest-usa-age/