In 2015, the input of the production factors capital, labor, energy, materials and services of the culture, sports and recreation sector in the Netherlands remained nearly unchanged at around 14.3 billion euros. Nevertheless, 2015 still represents a peak in the input in this industry in the Netherlands with 14.3 billion euros.
Input capital, labor, materials, energy and services in the culture, sports and recreation sector in the Netherlands from 2005 to 2015
(in million euros)
The sources defines the input of production factors as: 'The total deployment of the production factors capital, labour, energy, materials and services in the production process (KLEMS is an acronym [in Dutch] for capital, labour, materials, energy and services).' Moreover, the source notes: 'Production factors in the growth accounts consist of labour, capital and intermediate consumption when the output is production. If output is value added the production factors are labour and capital.'
In regards to the used model, the source adds: 'The official SN calculations use an ex ante interest rate based on the internal reference rate of banks and a risk premium for calculating capital services. The model allows for profits to be made as opposed to the neoclassical model.'
* The figure for 2014 is provisional.
The source states, this category 'includes a wide range of activities to meet varied cultural, entertainment and recreational interests of the general public, including live performances, operation of museum sites, sports and recreation activities.'
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Centraal Bureau voor de Statistiek. (July 24, 2018). Input capital, labor, materials, energy and services in the culture, sports and recreation sector in the Netherlands from 2005 to 2015 (in million euros) [Graph]. In Statista. Retrieved December 23, 2024, from https://www.statista.com/statistics/536000/input-production-factors-sports-and-recreation-sectors-in-the-netherlands/
Centraal Bureau voor de Statistiek. "Input capital, labor, materials, energy and services in the culture, sports and recreation sector in the Netherlands from 2005 to 2015 (in million euros)." Chart. July 24, 2018. Statista. Accessed December 23, 2024. https://www.statista.com/statistics/536000/input-production-factors-sports-and-recreation-sectors-in-the-netherlands/
Centraal Bureau voor de Statistiek. (2018). Input capital, labor, materials, energy and services in the culture, sports and recreation sector in the Netherlands from 2005 to 2015 (in million euros). Statista. Statista Inc.. Accessed: December 23, 2024. https://www.statista.com/statistics/536000/input-production-factors-sports-and-recreation-sectors-in-the-netherlands/
Centraal Bureau voor de Statistiek. "Input Capital, Labor, Materials, Energy and Services in The Culture, Sports and Recreation Sector in The Netherlands from 2005 to 2015 (in Million Euros)." Statista, Statista Inc., 24 Jul 2018, https://www.statista.com/statistics/536000/input-production-factors-sports-and-recreation-sectors-in-the-netherlands/
Centraal Bureau voor de Statistiek, Input capital, labor, materials, energy and services in the culture, sports and recreation sector in the Netherlands from 2005 to 2015 (in million euros) Statista, https://www.statista.com/statistics/536000/input-production-factors-sports-and-recreation-sectors-in-the-netherlands/ (last visited December 23, 2024)
Input capital, labor, materials, energy and services in the culture, sports and recreation sector in the Netherlands from 2005 to 2015 (in million euros) [Graph], Centraal Bureau voor de Statistiek, July 24, 2018. [Online]. Available: https://www.statista.com/statistics/536000/input-production-factors-sports-and-recreation-sectors-in-the-netherlands/