This statistic displays the revenues made from entertainment software, console hardware and gaming accessories in the United Kingdom (UK) from 2014 to 2016. In 2014, it was found that console hardware generated a total of 915 million British pounds. This decreased by approximately 45 percent in 2016. Gaming accessory revenue, on the other hand, increased by approximately 16 percent in 2016 from 2014.
Revenues for gaming technology in the United Kingdom (UK) in 2014 and 2016
(in million GBP)
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MCV. (January 12, 2017). Revenues for gaming technology in the United Kingdom (UK) in 2014 and 2016 (in million GBP) [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/statistics/521412/revenues-for-gaming-technology-in-the-united-kingdom-uk/
MCV. "Revenues for gaming technology in the United Kingdom (UK) in 2014 and 2016 (in million GBP)." Chart. January 12, 2017. Statista. Accessed December 22, 2024. https://www.statista.com/statistics/521412/revenues-for-gaming-technology-in-the-united-kingdom-uk/
MCV. (2017). Revenues for gaming technology in the United Kingdom (UK) in 2014 and 2016 (in million GBP). Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/statistics/521412/revenues-for-gaming-technology-in-the-united-kingdom-uk/
MCV. "Revenues for Gaming Technology in The United Kingdom (Uk) in 2014 and 2016 (in Million Gbp)." Statista, Statista Inc., 12 Jan 2017, https://www.statista.com/statistics/521412/revenues-for-gaming-technology-in-the-united-kingdom-uk/
MCV, Revenues for gaming technology in the United Kingdom (UK) in 2014 and 2016 (in million GBP) Statista, https://www.statista.com/statistics/521412/revenues-for-gaming-technology-in-the-united-kingdom-uk/ (last visited December 22, 2024)
Revenues for gaming technology in the United Kingdom (UK) in 2014 and 2016 (in million GBP) [Graph], MCV, January 12, 2017. [Online]. Available: https://www.statista.com/statistics/521412/revenues-for-gaming-technology-in-the-united-kingdom-uk/