This timeline presents the value of the social online games industry in the United States from 2010 to 2015, with a forecast until 2020. In 2014, the social online gaming market was estimated to be worth 1.88 billion U.S. dollars and PwC expects those revenues to reach 2.35 billion by 2019.
Value of the social online games market in the United States from 2010 to 2020
(in million U.S. dollars)
Characteristic
Market value in million U.S. dollars
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PwC, & VentureBeat. (June 8, 2016). Value of the social online games market in the United States from 2010 to 2020 (in million U.S. dollars) [Graph]. In Statista. Retrieved August 25, 2024, from https://www.statista.com/statistics/516037/value-social-online-games-usa/
PwC, und VentureBeat. "Value of the social online games market in the United States from 2010 to 2020 (in million U.S. dollars)." Chart. June 8, 2016. Statista. Accessed August 25, 2024. https://www.statista.com/statistics/516037/value-social-online-games-usa/
PwC, VentureBeat. (2016). Value of the social online games market in the United States from 2010 to 2020 (in million U.S. dollars). Statista. Statista Inc.. Accessed: August 25, 2024. https://www.statista.com/statistics/516037/value-social-online-games-usa/
PwC, and VentureBeat. "Value of The Social Online Games Market in The United States from 2010 to 2020 (in Million U.S. Dollars)." Statista, Statista Inc., 8 Jun 2016, https://www.statista.com/statistics/516037/value-social-online-games-usa/
PwC & VentureBeat, Value of the social online games market in the United States from 2010 to 2020 (in million U.S. dollars) Statista, https://www.statista.com/statistics/516037/value-social-online-games-usa/ (last visited August 25, 2024)
Value of the social online games market in the United States from 2010 to 2020 (in million U.S. dollars) [Graph], PwC, & VentureBeat, June 8, 2016. [Online]. Available: https://www.statista.com/statistics/516037/value-social-online-games-usa/