The statistic shows the results of a survey in the United States concerned with the influence of virtual reality headsets on video games. Some 26 percent of the respondents said that virtual reality headsets will generate only temporary hype in video games. The VR market is set to grow at a very fast rate in the following years, with the revenue from virtual reality products forecast to reach 5.2 billion U.S. dollars in 2018.
How strong will the influence of virtual reality headsets be on video games?
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Statista. (June 30, 2015). How strong will the influence of virtual reality headsets be on video games? [Graph]. In Statista. Retrieved November 23, 2024, from https://www.statista.com/statistics/456983/virtual-reality-influence-on-video-games-in-the-united-states/
Statista. "How strong will the influence of virtual reality headsets be on video games?." Chart. June 30, 2015. Statista. Accessed November 23, 2024. https://www.statista.com/statistics/456983/virtual-reality-influence-on-video-games-in-the-united-states/
Statista. (2015). How strong will the influence of virtual reality headsets be on video games?. Statista. Statista Inc.. Accessed: November 23, 2024. https://www.statista.com/statistics/456983/virtual-reality-influence-on-video-games-in-the-united-states/
Statista. "How Strong Will The Influence of Virtual Reality Headsets Be on Video Games?." Statista, Statista Inc., 30 Jun 2015, https://www.statista.com/statistics/456983/virtual-reality-influence-on-video-games-in-the-united-states/
Statista, How strong will the influence of virtual reality headsets be on video games? Statista, https://www.statista.com/statistics/456983/virtual-reality-influence-on-video-games-in-the-united-states/ (last visited November 23, 2024)
How strong will the influence of virtual reality headsets be on video games? [Graph], Statista, June 30, 2015. [Online]. Available: https://www.statista.com/statistics/456983/virtual-reality-influence-on-video-games-in-the-united-states/