This statistic show the leading reasons for in-game spending among adults in the United States as of May 2018. According to the results of the survey, 36 percent of respondents reported making in-game purchases in order to advance faster in the game.
Leading reasons for in-game spending among adults in the United States as of May 2018
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Morning Consult. (May 10, 2018). Leading reasons for in-game spending among adults in the United States as of May 2018 [Graph]. In Statista. Retrieved December 25, 2024, from https://www.statista.com/statistics/412042/in-game-spending-usa/
Morning Consult. "Leading reasons for in-game spending among adults in the United States as of May 2018." Chart. May 10, 2018. Statista. Accessed December 25, 2024. https://www.statista.com/statistics/412042/in-game-spending-usa/
Morning Consult. (2018). Leading reasons for in-game spending among adults in the United States as of May 2018. Statista. Statista Inc.. Accessed: December 25, 2024. https://www.statista.com/statistics/412042/in-game-spending-usa/
Morning Consult. "Leading Reasons for In-game Spending among Adults in The United States as of May 2018." Statista, Statista Inc., 10 May 2018, https://www.statista.com/statistics/412042/in-game-spending-usa/
Morning Consult, Leading reasons for in-game spending among adults in the United States as of May 2018 Statista, https://www.statista.com/statistics/412042/in-game-spending-usa/ (last visited December 25, 2024)
Leading reasons for in-game spending among adults in the United States as of May 2018 [Graph], Morning Consult, May 10, 2018. [Online]. Available: https://www.statista.com/statistics/412042/in-game-spending-usa/