This statistic shows the penetration of digital game playing in Australia as of February 2014, by game type. Roughly 31 percent of respondents in Australia reported having played console based video games offline within the week before survey.
Technology-based game playing in the last seven days in Australia in February 2014, by game type
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International Social Games Association. (May 31, 2014). Technology-based game playing in the last seven days in Australia in February 2014, by game type [Graph]. In Statista. Retrieved November 23, 2024, from https://www.statista.com/statistics/412002/gaming-penetration-by-game-type-australia/
International Social Games Association. "Technology-based game playing in the last seven days in Australia in February 2014, by game type." Chart. May 31, 2014. Statista. Accessed November 23, 2024. https://www.statista.com/statistics/412002/gaming-penetration-by-game-type-australia/
International Social Games Association. (2014). Technology-based game playing in the last seven days in Australia in February 2014, by game type. Statista. Statista Inc.. Accessed: November 23, 2024. https://www.statista.com/statistics/412002/gaming-penetration-by-game-type-australia/
International Social Games Association. "Technology-based Game Playing in The Last Seven Days in Australia in February 2014, by Game Type." Statista, Statista Inc., 31 May 2014, https://www.statista.com/statistics/412002/gaming-penetration-by-game-type-australia/
International Social Games Association, Technology-based game playing in the last seven days in Australia in February 2014, by game type Statista, https://www.statista.com/statistics/412002/gaming-penetration-by-game-type-australia/ (last visited November 23, 2024)
Technology-based game playing in the last seven days in Australia in February 2014, by game type [Graph], International Social Games Association, May 31, 2014. [Online]. Available: https://www.statista.com/statistics/412002/gaming-penetration-by-game-type-australia/