Video game retail: access and ownership revenues in the United Kingdom (UK) 2012-2022

Revenues from video game access and ownership in the United Kingdom (UK) from 2012 to 2022

CharacteristicAccessOwnership
2022 2,206.9 2,457.5
2021 2,187.8 2,372.5
2020 2,081.5 2,570
2019 1,743.5 2,012.6
2018 1,547 2,150.4
2017 1,986.2 1,556.3
2016 1,621.8 1,438.4
2015 1,510.8 1,362.2
2014 1,007.4 1,562.8
2013 835.6 1,445.4
2012 594.4 1,462.6
Created with Highcharts 7.2.2Sales in million GBPAccessOwnership20122013201420152016201720182019202020212022
01,0002,0003,0004,0005,0006,000
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Sources

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Release date

March 2023

Region

United Kingdom

Survey time period

2012 to 2022

Supplementary notes

Games microtransactions are counted within access spend. All online console transactions are counted within ownership spend including full game downloads and paid downloadable content.
Includes mobile games data for the first time.

The source indicates: "To ensure that the fullest picture of entertainment retail consumer-spend in the UK market is represented, ERA has re-stated the 2011 and 2012 values to include digital revenues derived from mobile and tablet games, video subscription services and on-demand movie and TV programme transactions via cable, satellite and IPTV companies."

Publication date not specified.

Data for 2012 to 2016 published earlier by the source.

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