UK PC gaming reach 2007-2024

PC and laptop gaming penetration in the United Kingdom (UK) from 2007 to 2024

CharacteristicPre-2021: on a desktop computer, laptop or netbookOn a laptop or netbookOn a desktop computer
2024 - 12% 11%
2023 - 10% 8%
2022 - 11% 9%
2021 - 13% 12%
2020/21 25% - -
2019 10% - -
2018 12% - -
2017 9% - -
2016 11% - -
2015 14% - -
2014 16% - -
2013 17% - -
2012 15% - -
Created with Highcharts 7.2.2Share of respondentsPre-2021: on a desktop computer, laptop or netbookOn a laptop or netbookOn a desktop computer2007200920102011201220132014201520162017201820192020/212021202220232024
0%5%10%15%20%25%30%
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Release date

January 2025

Region

United Kingdom

Survey time period

2012 to November 2024

Number of respondents

3,643 respondents

Age group

16 years and older

Method of interview

Online panel

Supplementary notes

* n (2007) = 2,905; n (2009) = 1,824; n (2010) = 2,117; n (2011) = 1,823; n (2012) = 1,805; n (2013) = 1,642; n (2014) = 1,890; n (2015) = 1,841; n (2016) = 1,846; n (2017) = 1,875; n (2018) = 1,882; n (2019) = 1,479; n (2020/21) = 3,105; n (2022) = 3,651; n (2023) = 3,643; n (2024) = 3,658

2022 wave: interviews were conducted between September 23 and November 9, 2022
2021 wave: interviews were conducted between October 16 and December 13, 2021
2020/21 wave: interviews were conducted between October 6, 2020 and January 23, 2021.

2021 methodology: interviewing conducted using a mix of post-to-online and online panels. Paper questionnaires could also be requested by postal respondents and were returned by post. Any break column with a base size lower than 100 has been removed as margins of error become too great. Data is tested at the 99% confidence level.

Original survey question: Do you ever play games at home or elsewhere in any of these ways? (MULTI CODE) On a laptop or netbook // On a desktop computer (one that is usually in a fixed place with a separate screen and keyboard)

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