The graph presents data on percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013. During a survey, 58 percent of respondents stated that digital game use encouraged higher attendance.
Percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Joan Ganz Cooney Center. (October 20, 2014). Percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013 [Graph]. In Statista. Retrieved January 09, 2025, from https://www.statista.com/statistics/273695/digital-games-in-us-classrooms-benefits-to-lower-performing-students/
Joan Ganz Cooney Center. "Percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013." Chart. October 20, 2014. Statista. Accessed January 09, 2025. https://www.statista.com/statistics/273695/digital-games-in-us-classrooms-benefits-to-lower-performing-students/
Joan Ganz Cooney Center. (2014). Percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013. Statista. Statista Inc.. Accessed: January 09, 2025. https://www.statista.com/statistics/273695/digital-games-in-us-classrooms-benefits-to-lower-performing-students/
Joan Ganz Cooney Center. "Percentage of K-8 Teachers Who Agree with Selected Benefits of Digital Game Use in Classroom in The United States as of November 2013." Statista, Statista Inc., 20 Oct 2014, https://www.statista.com/statistics/273695/digital-games-in-us-classrooms-benefits-to-lower-performing-students/
Joan Ganz Cooney Center, Percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013 Statista, https://www.statista.com/statistics/273695/digital-games-in-us-classrooms-benefits-to-lower-performing-students/ (last visited January 09, 2025)
Percentage of K-8 teachers who agree with selected benefits of digital game use in classroom in the United States as of November 2013 [Graph], Joan Ganz Cooney Center, October 20, 2014. [Online]. Available: https://www.statista.com/statistics/273695/digital-games-in-us-classrooms-benefits-to-lower-performing-students/