Concerns about gaming among gamers in the United Kingdom (UK) from 2012 to 2019

CharacteristicAny concernsRisks to others/ societyOffensive contentHealthAffordability
2019 37% 15% 18% 14% 9%
2018 26% 8% 13% 8% 7%
2017 26% 9% 16% 10% 8%
2016 23% 7% 11% 8% 6%
2015 25% 7% 14% 8% 6%
2014 21% 5% 13% 8% 5%
2013 20% 3% 13% 3% 4%
2012 23% 5% 17% 7% 4%
Created with Highcharts 7.2.2Share of respondents23%23%20%20%21%21%25%25%23%23%26%26%26%26%37%37%5%5%3%3%5%5%7%7%7%7%9%9%8%8%15%15%17%17%13%13%13%13%14%14%11%11%16%16%13%13%18%18%7%7%3%3%8%8%8%8%8%8%10%10%8%8%14%14%4%4%4%4%5%5%6%6%6%6%8%8%7%7%9%9%Any concernsRisks to others/ societyOffensive contentHealthAffordability20122013201420152016201720182019
0%10%20%30%40%50%
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Release date

June 2020

Region

United Kingdom

Survey time period

2007 to 2019**

Number of respondents

1479***

Age group

16 years and older

Special properties

adults who ever played games electronically

Method of interview

Computer-assisted personal interviews (CAPI)

Supplementary notes

* Spontaneous responses.
** Most recent survey carried out in September and October 2019.
*** n (2012) = 551; n (2013) = 604; n (2014) = 743; n (2015) = 654; n (2016) = 605; n (2017) = 632; n (2018) = 649; n (2019) = 1,479

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