Rate of cellphone game use in China 2012
The statistic shows the rate of cellphone game use in China 2012. In 2012, 3.3 percent of those surveyed in China never played gamed on their cellphone.
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Market overview
Consumer spending
Gaming audiences
Gaming behavior
Leading games
Device preferences
Mobile gaming
eSports
Further related statistics
* For commercial use only
Basic Account
Starter Account
The statistic on this page is a Premium Statistic and is included in this account.
Professional Account
1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.