Monthly expenditure on mobile games in China 2012
The statistic shows average monthly expenditure on mobile games in China in 2012. In 2012, 4.5 percent of those surveyed in China spent nothing on mobile games.
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Market overview
Consumer spending
Gaming audiences
Gaming behavior
Leading games
Device preferences
Mobile gaming
eSports
Further related statistics
* For commercial use only
Basic Account
Starter Account
Professional Account
1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.