Gaming is a hobby enjoyed by old and young alike. However, buying the newest video games and keeping up to date with the latest gaming trends can be an expensive business. In 2019, preteen gamers spent an cumulative 1.97 billion U.S. dollars on digital games in the United States, with this figure expect to rise to 2.37 billion U.S. dollars by 2023.
Spending on digital games by preteens in the United States from 2015 to 2023
(in billion U.S. dollars)
all revenue generated by preteen players, including money parents spent on games that preteens play
Supplementary notes
* Forecast
**Parental data for this study was obtained through an online survey of 1,000 US parents conducted from Aug. 22 to Aug. 27, 2019. Qualified respondents had at least one child 7-12 years old who played video games at least once a week, and respondents had to monitor their kids’ gaming habits regularly. Qualitative insights from preteen gamers were obtained from in-person focus groups conducted in New York City from Sept. 4 to Sept. 11, 2019. Qualified participants played video games at least once a week: 50 participants were 7-9 years old and 50 were 10-12 years old.
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Nielsen. (August 17, 2011). Spending on digital games by preteens in the United States from 2015 to 2023 (in billion U.S. dollars) [Graph]. In Statista. Retrieved December 22, 2024, from https://www.statista.com/statistics/203125/us-gamer-spending-on-third-party-published-virtual-goods/
Nielsen. "Spending on digital games by preteens in the United States from 2015 to 2023 (in billion U.S. dollars)." Chart. August 17, 2011. Statista. Accessed December 22, 2024. https://www.statista.com/statistics/203125/us-gamer-spending-on-third-party-published-virtual-goods/
Nielsen. (2011). Spending on digital games by preteens in the United States from 2015 to 2023 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: December 22, 2024. https://www.statista.com/statistics/203125/us-gamer-spending-on-third-party-published-virtual-goods/
Nielsen. "Spending on Digital Games by Preteens in The United States from 2015 to 2023 (in Billion U.S. Dollars)." Statista, Statista Inc., 17 Aug 2011, https://www.statista.com/statistics/203125/us-gamer-spending-on-third-party-published-virtual-goods/
Nielsen, Spending on digital games by preteens in the United States from 2015 to 2023 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/203125/us-gamer-spending-on-third-party-published-virtual-goods/ (last visited December 22, 2024)
Spending on digital games by preteens in the United States from 2015 to 2023 (in billion U.S. dollars) [Graph], Nielsen, August 17, 2011. [Online]. Available: https://www.statista.com/statistics/203125/us-gamer-spending-on-third-party-published-virtual-goods/