According to a survey conducted among e-sports users in South Korea in 2023, around 48 percent of respondents stated that their first exposure to e-sports was through games they already enjoyed. About 14 percent reported having heard about it through famous e-sports players.
Distribution of means of first experience with e-sports among viewers in South Korea as of September 2023
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Korea Creative Content Agency. (December 13, 2023). Distribution of means of first experience with e-sports among viewers in South Korea as of September 2023 [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/1453632/south-korea-first-e-sports-experience-method/
Korea Creative Content Agency. "Distribution of means of first experience with e-sports among viewers in South Korea as of September 2023." Chart. December 13, 2023. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/1453632/south-korea-first-e-sports-experience-method/
Korea Creative Content Agency. (2023). Distribution of means of first experience with e-sports among viewers in South Korea as of September 2023. Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/1453632/south-korea-first-e-sports-experience-method/
Korea Creative Content Agency. "Distribution of Means of First Experience with E-sports among Viewers in South Korea as of September 2023." Statista, Statista Inc., 13 Dec 2023, https://www.statista.com/statistics/1453632/south-korea-first-e-sports-experience-method/
Korea Creative Content Agency, Distribution of means of first experience with e-sports among viewers in South Korea as of September 2023 Statista, https://www.statista.com/statistics/1453632/south-korea-first-e-sports-experience-method/ (last visited November 22, 2024)
Distribution of means of first experience with e-sports among viewers in South Korea as of September 2023 [Graph], Korea Creative Content Agency, December 13, 2023. [Online]. Available: https://www.statista.com/statistics/1453632/south-korea-first-e-sports-experience-method/