In 2022, the social/casual games market in Poland was worth nearly 2.8 billion zloty. By 2027, the sector's revenue will grow to almost 4.1 billion zloty, with a CAGR of 7.8 percent between 2022 and 2027.
Social and casual game market revenue in Poland from 2021 to 2027
(in billion zloty)
Characteristic
Value in billion zloty
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PwC. (October 26, 2023). Social and casual game market revenue in Poland from 2021 to 2027 (in billion zloty) [Graph]. In Statista. Retrieved August 24, 2024, from https://www.statista.com/statistics/1427048/poland-social-and-casual-game-market-revenue/
PwC. "Social and casual game market revenue in Poland from 2021 to 2027 (in billion zloty)." Chart. October 26, 2023. Statista. Accessed August 24, 2024. https://www.statista.com/statistics/1427048/poland-social-and-casual-game-market-revenue/
PwC. (2023). Social and casual game market revenue in Poland from 2021 to 2027 (in billion zloty). Statista. Statista Inc.. Accessed: August 24, 2024. https://www.statista.com/statistics/1427048/poland-social-and-casual-game-market-revenue/
PwC. "Social and Casual Game Market Revenue in Poland from 2021 to 2027 (in Billion Zloty)." Statista, Statista Inc., 26 Oct 2023, https://www.statista.com/statistics/1427048/poland-social-and-casual-game-market-revenue/
PwC, Social and casual game market revenue in Poland from 2021 to 2027 (in billion zloty) Statista, https://www.statista.com/statistics/1427048/poland-social-and-casual-game-market-revenue/ (last visited August 24, 2024)
Social and casual game market revenue in Poland from 2021 to 2027 (in billion zloty) [Graph], PwC, October 26, 2023. [Online]. Available: https://www.statista.com/statistics/1427048/poland-social-and-casual-game-market-revenue/