U.S. user-generated gaming content awareness 2024, by age group

User-generated gaming content awareness among gamers in the United States as of March 2024, by age group

CharacteristicNoYes
GenPop 67% 33%
18-34 years 56% 44%
35-54 years 60% 40%
55 years and older 81% 19%
Created with Highcharts 7.2.2Share of respondents67%67%56%56%60%60%81%81%33%33%44%44%40%40%19%19%NoYesGenPop18-34 years35-54 years55 years and older
0%25%50%75%100%125%
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Source

Use Ask Statista Research Service

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Vorhaus Advisors

Release date

May 2024

Region

United States

Survey time period

March 22 to 29, 2024

Number of respondents

1,773 respondents

Age group

18 years and older

Special properties

among those who play games on at least one platform

Method of interview

Online survey

Supplementary notes

Original question: Are you aware that services and platforms exist that allow individuals to create their own digital or virtual content for video games, including console, mobile, PC, and Web games? (Among those who play games on at least one platform; N=1,773; Those who said “not sure” n=227)

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