The indicator is forecast to experience significant growth in all segments in 2028. The trend observed from 2017 to 2028 remains consistent throughout the entire forecast period. There is a continuous increase in the indicator across all segments. Notably, the VR Standalone HMD segment achieves the highest value of 14.46 billion U.S. dollars at 2028.
Data provided by Statista Market Insights are estimates.
The VR Hardware market covers headsets and installed units that enable a consumer to dive into the virtual world. These can either be stand-alone units, which are headsets that deliver a video and sound experience, or tethered units. Top-selling headsets include Meta Quest and Oculus Rift. Tethered units, such as PS VR, have to be installed and connected to an external device, such as a PC or gaming console. The market is divided into VR standalone HMD (Head-mounted Display) and VR Tethered HMD. Smartphone equipment, i.e., any type of gadget for phones, is not included.
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Statista. (November 17, 2023). Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars) [Graph]. In Statista. Retrieved November 17, 2024, from https://www.statista.com/forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment
Statista. "Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars)." Chart. November 17, 2023. Statista. Accessed November 17, 2024. https://www.statista.com/forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment
Statista. (2023). Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars). Statista. Statista Inc.. Accessed: November 17, 2024. https://www.statista.com/forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment
Statista. "Virtual Reality (Vr) Hardware B2c Market Revenue Worldwide from 2017 to 2028, by Segment (in Billion U.S. Dollars)." Statista, Statista Inc., 17 Nov 2023, https://www.statista.com/forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment
Statista, Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars) Statista, https://www.statista.com/forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment (last visited November 17, 2024)
Virtual reality (VR) hardware B2C market revenue worldwide from 2017 to 2028, by segment (in billion U.S. dollars) [Graph], Statista, November 17, 2023. [Online]. Available: https://www.statista.com/forecasts/1337175/vr-hardware-b2c-market-revenue-worldwide-by-segment