During a 2022 survey of Americans interested in virtual reality, 37 percent of respondents stated that they interested in using virtual reality (VR) for games. Other topics of VR interest lagged far behind in popularity, including travel and music.
Interest in virtual reality (VR) in the United States as of October 2022, by use case
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Vorhaus Advisors. (November 30, 2022). Interest in virtual reality (VR) in the United States as of October 2022, by use case [Graph]. In Statista. Retrieved August 24, 2024, from https://www.statista.com/statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors. "Interest in virtual reality (VR) in the United States as of October 2022, by use case." Chart. November 30, 2022. Statista. Accessed August 24, 2024. https://www.statista.com/statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors. (2022). Interest in virtual reality (VR) in the United States as of October 2022, by use case. Statista. Statista Inc.. Accessed: August 24, 2024. https://www.statista.com/statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors. "Interest in Virtual Reality (Vr) in The United States as of October 2022, by Use Case." Statista, Statista Inc., 30 Nov 2022, https://www.statista.com/statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors, Interest in virtual reality (VR) in the United States as of October 2022, by use case Statista, https://www.statista.com/statistics/1310599/virtual-reality-use-interest-area-us/ (last visited August 24, 2024)
Interest in virtual reality (VR) in the United States as of October 2022, by use case [Graph], Vorhaus Advisors, November 30, 2022. [Online]. Available: https://www.statista.com/statistics/1310599/virtual-reality-use-interest-area-us/