Take-Two Interactive revenue share FY 2015-2024, by channel

Distribution of revenue generated by Take-Two Interactive from fiscal year 2015 to 2024, by channel

CharacteristicDigital onlinePhysical retail and other
FY 2024 95.6% 4.4%
FY 2023 95.1% 4.9%
FY 2022 89.8% 10.2%
FY 2021 86.6% 13.4%
FY 2020 77% 23%
FY 2019 63% 37%
FY 2018 63.1% 36.9%
FY 2017 52% 48%
FY 2016 49% 51%
FY 2015 42% 58%
Created with Highcharts 7.2.2Share of revenue42%42%49%49%52%52%63.1%63.1%63%63%77%77%86.6%86.6%89.8%89.8%95.1%95.1%95.6%95.6%58%58%51%51%48%48%36.9%36.9%37%37%23%23%13.4%13.4%10.2%10.2%4.9%4.9%4.4%4.4%Digital onlinePhysical retail and otherFY 2015FY 2016FY 2017FY 2018FY 2019FY 2020FY 2021FY 2022FY 2023FY 2024
0%25%50%75%100%125%
Download
Show detailed source information?
Register for free
Already a member?
Log in
Source

Use Ask Statista Research Service

Release date

May 2024

Region

Worldwide

Survey time period

April 2014 to March 2024

Supplementary notes

Take-Two Interactive's fiscal year start on April 1 and ends on March 31 of the following year.

Figures prior to 2022 come from previous reports.

Citation formats
Access all statistics starting from $2,388 USD yearly *

* For commercial use only

Basic Account

For single users
$0 USD
Always free
Access limited to Free Statistics. Premium Statistics are not included.
  • Free Statistics
Based on your interests

Starter Account

For single users
$199 USD
per month, billed annually 1
  • Free Statistics
  • Premium Statistics

Professional Account

For teams of up to 5 people
$1,299 USD
per month, billed annually 1
  • Free + Premium Statistics
  • Reports
  • Market Insights

1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

Leading companies trust Statista:
paypal google adobe pg samsung telekom
Statista is a great source of knowledge, and pretty helpful to manage the daily work.
Christof Baron

Christof Baron
CEO, MindShare Germany

Statistics on " Video game industry worldwide "

Other statistics that may interest you Video game industry worldwide

Overview

7

Industry benchmark

5

Big 3 - Microsoft, Nintendo, Sony

6

Biggest video game publishers

8

Major players: software

7

Major players: hardware

5

Platform preferences

7

Monetization via digital content

7

Investments and M&A

8

Discover Statista

Need help with using Statista for your research? Tutorials and first steps
Do you have any questions about our business solutions?

We provide you with detailed information about our Professional Account.

Access all statistics starting from $2,388 USD yearly *

* For commercial use only

Basic Account

For single users
$0 USD
Always free
Access limited to Free Statistics. Premium Statistics are not included.
  • Free Statistics
Based on your interests

Starter Account

For single users
$199 USD
per month, billed annually 1
  • Free Statistics
  • Premium Statistics

Professional Account

For teams of up to 5 people
$1,299 USD
per month, billed annually 1
  • Free + Premium Statistics
  • Reports
  • Market Insights

1 All prices do not include sales tax. The account requires an annual contract and will renew after one year to the regular list price.

Learn more about how Statista can support your business.