Between 2020 and the first half of 2021, sessions of hyper-casual mobile games in Singapore experienced a growth by over 21 percent. During the same time period, non hyper-casual gaming sessions in Singapore grew by 151 percent.
Growth rate of hyper-casual mobile gaming sessions in Asia from 2019 to 2021, by selected country
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Statista. (March 9, 2022). Growth rate of hyper-casual mobile gaming sessions in Asia from 2019 to 2021, by selected country [Graph]. In Statista. Retrieved November 05, 2024, from https://www.statista.com/statistics/1295921/asia-hyper-casual-mobile-gaming-sessions-growth-by-country/
Statista. "Growth rate of hyper-casual mobile gaming sessions in Asia from 2019 to 2021, by selected country." Chart. March 9, 2022. Statista. Accessed November 05, 2024. https://www.statista.com/statistics/1295921/asia-hyper-casual-mobile-gaming-sessions-growth-by-country/
Statista. (2022). Growth rate of hyper-casual mobile gaming sessions in Asia from 2019 to 2021, by selected country. Statista. Statista Inc.. Accessed: November 05, 2024. https://www.statista.com/statistics/1295921/asia-hyper-casual-mobile-gaming-sessions-growth-by-country/
Statista. "Growth Rate of Hyper-casual Mobile Gaming Sessions in Asia from 2019 to 2021, by Selected Country." Statista, Statista Inc., 9 Mar 2022, https://www.statista.com/statistics/1295921/asia-hyper-casual-mobile-gaming-sessions-growth-by-country/
Statista, Growth rate of hyper-casual mobile gaming sessions in Asia from 2019 to 2021, by selected country Statista, https://www.statista.com/statistics/1295921/asia-hyper-casual-mobile-gaming-sessions-growth-by-country/ (last visited November 05, 2024)
Growth rate of hyper-casual mobile gaming sessions in Asia from 2019 to 2021, by selected country [Graph], Statista, March 9, 2022. [Online]. Available: https://www.statista.com/statistics/1295921/asia-hyper-casual-mobile-gaming-sessions-growth-by-country/